Calling all budding artists and Disney fans! In the Disney Art Academy game, launching exclusively for the Nintendo 3DS family of systems on May 13, you can use a wide variety of tools to learn to draw more than 80 Disney and Pixar characters in 2D. By setting your own pace through multiple easy-to-follow lessons, characters like Mickey Mouse, Nemo from Disney Pixar Finding Nemo, Elsa from Disney Frozen, Buzz Lightyear from Disney Pixar Toy Story and Simba from Disney The Lion King come to life on your Nintendo 3DS screen.
“Even if you don’t consider yourself an artist, you will be surprised by what you can create in Disney Art Academy,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “The game uses fun lessons to teach drawing skills to artists of all ages and skill levels.”
In Disney Art Academy, Disney and Pixar characters can be sketched or painted in many different ways. Using nine art tools like pastels, paintbrushes or markers, you can discover your inner artist by participating in lessons inspired by Disney art and animation. These art lessons are absolutely intuitive and, most importantly, fun! Each lesson guides you through a step-by-step progression to draw a single character. What starts as a series of lines and shapes will gradually evolve into a familiar character using your new art skills! If you ever want to take a break, lessons can easily be saved to continue from the same spot at a later time.
You can even add some extra flair with the Magic Brush, a new addition to the Art Academyseries. With the Magic Brush, magical additions like stars, bubbles, and glitter can be added to your masterpieces – all easily accessed by using the touch screen on Nintendo 3DS.
As your art skills improve and you create more and more Disney and Pixar characters, you may very well want to share your creations with others. That can easily be accomplished directly in the game by connecting to the Internet and sharing through Miiverse or social media via Image Share. Completed artwork is also saved to the Nintendo 3DS system’s SD card, allowing you to upload your creations to a personal computer and print them out. Refrigerators around the country are about to get a lot more colorful (and a lot more magical!) once families start printing their favorite drawings.
If you want to create outside the game’s numerous lessons you’re in luck, as Disney Art Academy includes a Free Paint mode that lets you draw even more characters any way you choose. In Free Paint, you can put your newly learned skills to the test by drawing on a blank canvas, or you can select from more than 80 Disney images to use as reference as you add to your virtual gallery. All completed artwork can be viewed at any time in the game’s Clubhouse, where you can also select your favorite pieces to be viewed in a personal showcase slideshow.
Source: PR

P1. Ahhh Disney’s last hurrah. I’m starting to see why they failed though.
They didn’t “Fail” … they looked at their cost to profit margins and concluded that they will make more money by licencing out all their games development to other studios rather than doing it in-house. It is a blunt business decision.
The news I read said that their games division was losing money. Since the goal of any business is to GAIN money, I have to conclude that Disney failed as a developer.
No, they miscalculated their last, biggest project after being quite successful as a developer for literally decades, and chose to restructure rather than continue it and start another as is.
Nintendo is in a similar situation. They are a company that is much bigger than a single product or division, take risks, and then make changes based on the results.
Disney chose to bail on their financially struggling product, in spite of popularity and quality due to high cost, and lean fully on licencing. Nintendo is bailing on their struggling product and moving straight on to the next one, with a suppliment of additional licencing. Two different approaches to similar problems, both ending with more games continuing to be develped for both companies, but in restructured business environments.
Plenty of very successful companies have had failed products and business lows, but are not Failed companies because they made tough decisions like this to stay around. This will likely only result in MORE games based on Disney owned properties being made, which may in turn only inspire Disney to open a new In-House studio again in 2021. Who knows.
Well if that’s the case then I would agree.