New data has revealed that Super Mario Run is no longer the highest grossing app in any nation. It’s still the most downloaded iOS app in a total of 68 nations, but this is down from a peak of 138 on December 17. Super Mario Run is the first-ever mobile game featuring Mario, and it debut earlier this month as a timed exclusive on iOS devices.

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    • This is why I kept telling my friends, why is Nintendo talking shit about how many downloads and not talking about sales? Cause anyone can download the game for free and play 3 levels. But is all those 55 million users going to pay that 10$ tag? I don’t think so. And 55 downloads are mostly double downloads, updates, and failed Downloads that need to down again. Nintendo loves to play with numbers.

      Liked by 1 person

      • Updates, failed downloads, etc. do not count towards total downloads. These would be verified through Apple, and Apple doesn’t count failures and such as downloads. So while they do indeed discuss ol=nly the numbers in their favor, they aren’t inflating those numbers, they actually exist.

        Liked by 1 person

        • Good to know, so that could make sense. But if what you’re saying is true (I believe it to be mainly) then anyone can just continue to create Apple accounts on one device and keep downloading and deleting it off their phone. Technically it’s not a redownload if it’s being removed from the account and that’s how Apple verifies the download, yeah?

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    • no it isn’t you are all to fucking spoiled expecting a free to play game with micro transactions so Nintendo gives you a 10 dollar game with lots of content you do not accept it that is why Nintendo is doing this they are trying to change the cancerous free to play concept idiots anything less then 10 bucks devalues the Mario ip

      Liked by 1 person

    • no it isn’t you are all to fucking spoiled expecting a free to play game with micro transactions so Nintendo gives you a 10 dollar game with lots of content you do not accept it that is why Nintendo is doing this they are trying to change the cancerous free to play concept idiots anything less then 10 bucks devalues the Mario ip

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      • I gotta agree with jaemyz.
        Take a god damn chill-pill!

        Casual gamers either want it free or they want it a bit cheap.
        Most mobile users don’t wanna spend a lot of money.

        If it came out and was somewhere between 3 and 6 dollars, and did not have that forced online bullshit, it would be doing a lot better.

        I don’t blame them, personally i would have never bothered to download the damn thing in the first place.

        Liked by 2 people

        • “I won’t pay $10 for a single game but I will pay $100’s in microtransactions which in reality is a failed logic and I’m spoiled and entitled” sorry dude but you are wrong, people won’t pay a certain amount that is worth said amount but will pay for something that isn’t worth said amount, they won’t pay $10 for Mario Run but they will pay $300 for garbage headphones aka Beats.

          Liked by 1 person

      • A game where you just touch the screen to make mario jump, devalues mario. $10 isn’t breaking anyones wallets, but at the same time, most mobile gamers aren’t gonna pay that when they are used to paying less. Mobile games are just games to pass the time on a quick bus ride, that’s why they are cheap, and really amazing. It’s not what those gamers are looking for. They just want a quick fun experience at a cheap cost. If they wanted something amazing, they’d be playing on a console/pc. Also, fuck off you reject. You’re probably way too young to even be the shining nintendo knight you think you are.

        Liked by 5 people

  1. Why they didnt port this to wii u is beyond me. They need to learn how to reach the consumers who will really buy their game, they would’ve made much more money on wii u instead of a phone because we are loyal and we pay even $30 for mario run on wii u.

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  2. Nintendo should of never made it exclusive to ios ans should of released it on android aswell the momentum will run dry by the time it hits android

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  3. Supermario run is a great game like supermario bros 2 and new supermario bros U it has the value of a home console game like the wiiu and 3ds and D’s version of new supermario bros for nintendo ds

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  4. I think it comes down to the idea of freedom of choice. I can pay $10 and yeah, I would have fun and be entertained, but why would I pay that much when I can download thousands of other games for free, but watch an ad every once in a while. I think Nintendo thinks they can do no wrong and everyone will pay whatever they ask. But $10 is $10 and the concept of a runner can be found all over the app store.

    Liked by 3 people

  5. of course it isnt the top grossing app cause it doesnt rely on micro-transactions like all other mobile “games”. like mobile strike and some other exact copy of games.
    and i dont still understand why people think 9.99 is too much, i’d rather pay once and keep playing the game instead of paying regularly for everything in the game.

    Liked by 2 people

  6. With the price cap & no microtransactions, this was bound to happen sooner or later… Even if millions of people WERE paying 10 bucks for the whole thing.

    Liked by 4 people

    • In fact, unless Ninty adds microtransactions or DLC, this game will eventually be one of the lowest grossing apps on mobile devices.

      Liked by 5 people

  7. Personally i love being able to pay 10$ for a full game, rather than having to watch ads every 5 seconds for a junky game, or have to pay money for diamonds just to make the game balanced. Lots of free to play games are SO unbalanced without paying for microtransactions. Its like “the next level costs 1000 in game dollars, but you only get 2-10 in game dollars per 3minute level. So you could take 5 hours to unlock the next level or you could pay 2.99$ and get it now! But oh wait, the next level after that takes 2000 in game dollars and you still only earn 2-10$ per level, so now you have to take 10hrs or pay 5.99$ and so on, and so forth, until you’ve payed 100$ in microtansactions for a semi fun mobile game!” No thankyou, I’ll just pay 10$ for a complete, very addictive and well crafted Mario game on my phone!

    Liked by 1 person

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