Overwatch has proved to be extremely popular and its inevitable that Nintendo Switch owners would like to see the online multiplayer shooter on the new platform. Overwatch director Jeff Kaplan has spoken to The Express about the difficulties that would come with bringing the game to the system and it’s not as straight forward as you would think.
“I think the problem is, we’ve really targeted our min spec in a way that we would have to revisit performance and how to get on that platform,” he said.
“And also, it’s already challenging right now maintaining three platforms and patching simultaneously, which is something that we’ve finally been able to achieve.”
“Our first couple of patches would come out on PC first and then later on the consoles,” he continued. “And a lot of that is because you’re working with Microsoft and Sony, and you want to be compliant to their ecosystems.
“Adding a third ecosystem to that just adds a lot of complexity for us, as well.”
“But I always like to tell people we’re very open-minded about what platforms we could be on.
“Just because we’re not on a platform right now, it doesn’t mean we won’t reconsider it in the future, so we stay aware of all these things.”