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Shaq-Fu Delays Due To Licensing Issues, Wii U Version Cancelled

Shaq-Fu: A Legend Reborn was announced for the Nintendo Switch last year and much to the annoyance of many, it has suffered from a number of delays. Speaking with TechRaptor, Saber Interactive has now spoken out about why the game hasn’t launched and stated that it’s licensing issues that’s holding it back from being released. In a statement from Saber, the news that the Wii U version has been cancelled also surfaced. It’s worth noting that the Xbox 360 and PS3 versions have also been canned. Here’s the full statement from Saber Interactive:

Shaq Fu: A Legend Reborn is a co-production of Saber Interactive and Big Deez Productions, and on behalf of both parties, we’d like to apologize to our backers for not communicating better when the game and its associated rewards will be delivered. We want to assure the community that the game is intended for release in the near future, and we thank everyone for their continued patience.

We are currently working on an official update for the Shaq Fu: A Legend Reborn Indiegogo page, which should be ready in the coming weeks, that will explain a number of details the community has been waiting patiently for, including an official release date. We’ll also be informing our backers that the game will launch on the PS4, Xbox One, Nintendo Switch, and Windows PC, but not the previously stated PS3, Xbox 360 and Nintendo Wii U. While we know this change may not be ideal for everyone, we think it’s necessary given how dramatically more modern gaming hardware has been adopted by the gaming community as a whole since the original Indiegogo campaign.

We recently reiterated our commitment to provide a free copy of Shaq Fu: A Legend Reborn on Nintendo Switch for those who purchased NBA Playgrounds on Switch before June 10, 2017. We’ll be able to share more details with the community on how that process will work as the game’s release approaches.


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