GameInformer recently managed to secure an interview with Super Mario Odyssey producer Yoshiaki Koizumi and Nintendo’s Shinya Takahashi to talk about the critically acclaimed Mario adventure on the Nintendo Switch. It took a while for a new 3D Mario title to emerge after Super Mario 3D World on the Wii U but the team says that Super Mario Odyssey was always planned for the Nintendo Switch.
“It was always planned for Nintendo Switch. We really were considering a lot of the hardware capabilities specifically for this game, and wanted to make the most use of them.”
– Super Mario Odyssey producer Yoshiaki Koizumi
“I think the idea of what the Nintendo Switch is became very important around here, because it can both function as a console or portable device. We really thought about what sort of software features would make the best use of those capabilities. Super Mario Odyssey really answers to a lot of that capability in the way we had hoped. We wanted to time it for year-end release to make the most of that as well.”
– Nintendo’s Shinya Takahashi