SEGA recently announced that Valkyria Chronicles 4 is coming to the Nintendo Switch, but we haven’t heard too many details about the strategic game. There was recently a question and answer session during the recent play test event in Japan and Reset Era member Xenosaga has provided the full details of what was said about the game:
- About 2 years for actual development
- Much more for planning and pre-production stuff
- Adding Grenadier class isn’t just about guns on the battlefield, there are explosions too
- Snow theme because it fits the main theme of the game, which is ”accomplishing the mission”
- Snow map consists of about half of the game’s overall map
- Classes added in the second and third games not present right now won’t be added
- No DLC plans for classes
- Grenadier has weaknesses, like very weak at interception
- No plans for Valkyria Chronicles 3 characters to appear
- Tank only costs one now because people didn’t use the tanks that much in previous games
- No plans to sell the Japanese Collector’s Edition exclusive DLC later
- Future DLC is being planned
- While the map is very big this time, it isn’t a big disadvantage for classes like shocktroopers
- You can ride the vehicles to move, or use the command system from Valkyria Chronicles 3
- Grenadier’s interception is terrible, but this improves later on
- Give snipers anti-material rifle, they won’t intercept and destroy tanks
- Special anti-material interception weapon will be available however
- There are normal soldiers and some weird ones
- No Nintendo Switch talk

“Here’s More Details About Valkyria Chronicles 4 For Nintendo Switch” Now here is the funny part: No Nintendo Switch talk