Sony’s Shawn Layden recently took part in an interview with VentureBeat. There, Layden talked about a variety of topics. Obviously, if we’re writing an article about a Sony interview, then you can assume that this is because Nintendo was mentioned. Indeed, when Layden talked about Sony’s first-party content, he mentions that Sony is “never going to be like Nintendo”. Here’s what Layden said in full:
Does Sony have the right number of first-party developers and studios for the console war?
For Worldwide Studios now, our output, the number of teams we have, I think it’s about the right size for what we need to do. We’re never going to be like Nintendo, holding the lion’s share of the Nintendo platform game business, because that’s not the way we work. We want to make the PlayStation platform available to all of our third-partners. I think we build success for PlayStation by getting as many people inside the tent as possible that aren’t necessarily controlled by Worldwide Studios.
For Worldwide Studios, our road to success is not necessarily measured by how many studios or how many people I have. It’s if we’re creating significant, impactful, important content that’s either first, best, or must-have products. I don’t really think it’s a numbers game like that.