Sensor Tower has, once again, released some more Nintendo mobile data. This data relates to Dragalia Lost, which launched on September 28th, 2018. According to Sensor Tower, the game has earned $106,000,000 in worldwide player spending in its first year of availability. $60,000,000 of this total came from Japan, $23,000,000 from the United States and $12,500,000 from Hong Kong. As for platform, $62,000,000 of the total came from iOS and $44,000,000 from Android devices.
Unfortunately, there are signs that Dragalia Lost is losing popularity. Sensor Tower says that “August 2019 was its lowest grossing month yet with just over $3,000,000 earned, compared to the $25,000,000 it made back in October 2018”. An image of a worldwide player spending chart can be seen down below.