Video Games Chronicles recently chatted with Platinum Games head Atsushi Inaba and game director Hideki Kamiya to talk to them about a range of subjects including the next generation of video game consoles from both Sony and Microsoft. Mr. Inaba says that while the next generation will certainly offer impressive visuals he doesn’t see the machines being as groundbreaking as the Nintendo Switch which launched in 2017.
“As an industry, it’s all very promising and I don’t want to be perceived as too negative. But to give another example of my point, the Nintendo Switch was very ground-breaking in how it was able to just to take a home console and make it portable. It’s something that you hadn’t seen a lot of people doing before: it took this wall, that perhaps a lot of people didn’t know even existed, and broke it down.
Switch opened up all these new possibilities. I think the Game Boy and the DS also did that: there were so many surprises in those. If you compare that to when you’re simply seeing graphical improvements or just ‘faster, bigger’… obviously it’s nice, but it doesn’t have that same inventive quality that really surprised me with past consoles.
We haven’t seen everything from next-gen at this point, I think, and it’s still very likely that there could be a quality like that in these consoles that’s going to kind of be a game-changer, that’s going to change how games could be played. And if that is the case, then maybe they’ll blow me away. So I don’t want to sound like, ‘hey, I know everything about the new consoles and they’re boring’. But with the information that I have now, I haven’t seen any extremely big surprises.”