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Digital Foundry reassures fans Zelda: Breath of the Wild 2 will still be on standard Switch

link in the legend of Zelda: breath of the wild 2 from Nintendo

We were all treated to a short batch of new footage from the long-awaited The Legend of Zelda: Breath of the Wild 2 and it was pointed out that the visuals were perhaps a little too good for the standard Nintendo Switch system suggesting that the footage might have come from an enhanced Switch such as the long-rumoured Nintendo Switch Pro. Digital Foundry has recently published a video talking about various happenings in the industry and the team clearly state that The Legend of Zelda: Breath of the Wild 2 will run on the current Nintendo Switch system. However, they are of the opinion that it will perhaps be a cross-gen game for whatever Nintendo is planning on the hardware front and their current models.

Others believe we said that the game wouldn’t be coming out at all for Switch, when that’s obviously not true – it’s been announced! These stories derive from our Breath of the Wild 2 discussion back in DF Direct Weekly #55. Ultimately, our point is simply this: the new footage showed fidelity and effects that are significantly beyond what we’ve seen from any title on Switch seen thus far, even those from Nintendo first party studios. Maybe it will be a cross-gen Nintendo game similar to the original? We’ll just have to wait and see.

Digital Foundry


9 thoughts on “Digital Foundry reassures fans Zelda: Breath of the Wild 2 will still be on standard Switch”

  1. I hate to be a wet blanket but, Nintendo is still releasing the game on both current and new version of the Switch so, even so they didn’t say anything about it just yet, only time will tell and it will see it.

  2. Thank you Digital Foundry for the unnecessary clarification🙄 Protip: Leave assurance and platform release confirmation to the company behind said software, and stick to your frame-counting videos on YouTube.

    1. why are you acting like such a childish a-hole? Digital Foundry’s “job” is analyzing performance and technical aspects of games, which is exactly what they are doing here. Do you have some sort of hate boner against DF? Wow what a needlessly aggressive and childish comment

  3. This is going to be one heck of a game when this finally comes. Once it drops they better immediately get started on the 3rd one. I see the longer they wait in-between sequels the longer it tales to release it. So to cut down time, don’t take breaks and immediately keep the momentum going. It would be nice to get BOW3 before 2028. But in order for that to happen they need to start the 3rd one Immediately after thr 2nd one is completed.

    1. Speaking of sequels, why didn’t the creator of Squid games immediately start the script of season 2 the moment he saw it was the most watched show on Netflix? Now fans have to wait even longer because his lazy self didn’t start right away.

      1. That’s now how that works on any level. The creator doesn’t own squid game. It isn’t his to continue. Netflix could, if they wanted, have someone else write season 2. Season 2 will be made and released on Netflix’s timeline, regardless of what Hwang Dong-hyuk wants to do. Even if we were to say Hwang should have started working for free on Season 2 immediately without Netflix yet paying him for a Season 2, even if they filmed every episode of the show yesterday, you still wouldn’t have season 2 for some time because these things are released on a calculated schedule. Netflix has years of release scheduling to coordinate, wanting there always to be something new and interesting at any given time. Shows are deliberately slated to release in given times of year regardless of their status of completion. Cobra Kai has already finished their next season. You can’t watch it yet because it is on a schedule.

  4. I see they are backtracking on whether or not volumetric clouds can be done on the Switch. Maybe someone showed them Xenoblade 2’s.

  5. People tend to forget that Breath Of The Wild was built for the Wii U, which is a less powerful console than the Switch.

    BOTW2 was built exclusively for the Switch, so it makes sense that it is going to look and run better.

    Wii U specs:

    CPU: PowerPC 7500 CL
    1.24 ghz
    ‘unknown IPC, most likely less than the Switch’

    3 cores

    GPU: AMD Radeon “Latte”
    75 gb/s IPC
    550 mhz
    400 shaders

    Ram: DDR3
    2 gb
    12.8 gb/s IPC
    ‘unknown clock speed’ – DDR3 is usually 100 mhz – 266 mhz

    Switch specs:

    CPU: Tegra X1
    1.02 ghz
    25.6 gb/s IPC
    4 cores

    GPU: Tegra X1
    25.6 gb/s IPC
    768 mhz
    256 shaders

    Ram: LPDDR4
    4 GB
    25.6 gb/s IPC
    1600 mhz

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