Ever since Super Smash Bros. Ultimate director Masahiro Sakurai announced his new YouTube channel, “Masahiro Sakurai on Creating Games”, the channel has seen nothing but a constant surge in subscribers. It has almost 350,000 subscribers as of this article’s writing.
At the same time, Sakurai has been gradually rolling out new YouTube videos for the channel. One of them is about frame rates. According to Sakurai in the video’s description, “frame rates can sometimes play an important role in measuring time in games, too, though not as often as in years past”. The video is down below.

Considering how important frames and frame data are for fighting games including Smash, I’m not surprised to see him touch on this.
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