Roguelike platformer *30XX* has finally emerged from its two-and-a-half-year stint in early access to offer players one of the finest Mega Man-like experiences that isn’t part of Capcom’s renowned series. A direct sequel to 2016’s *20XX*, both titles draw heavy inspiration from the Mega Man games. *30XX* introduces two playable characters, Ace and Nina, each offering distinct gameplay styles. The game retains *20XX*’s innovative twist on the Mega Man formula by incorporating procedurally generated levels and permadeath, coupled with upgrades that carry over to subsequent runs.
For those yearning for a more classic Mega Man encounter, *30XX* introduces a new mode featuring no permadeath and a fixed map. This option allows players to relish the nostalgic essence of the iconic franchise. With its 1.0 release, *30XX* has garnered praise from fans and critics alike, drawing comparisons to the beloved Mega Man X and Mega Man Zero series. The game’s Steam reviews are overwhelmingly positive, currently standing at an impressive 92% approval rate. 30XX is due to launch on Nintendo Switch “soon.”
Bad try. I dont see soul of mega man games in this gameplay :(
Music is weak too
Gunvolt games are the closest to megamans there are
“roguelike” yeah no. Roguelikes are turn based, as in “like” “Rogue.”
Bad take, that is not how that genre name has been used for decades. And most genres have evolved away from their name being literal. See RPGs with no role playing elements, or adventure games that are nothing like Adventure.
Today, roguelike is a genre where you start over when you die, while keeping some resources from the attempt, for example Hades.
The gameplay look’s decent, i like that it has a level editor as well as local and online co-op.