Yacht Club Games officially premiered a new presentation earlier today, which was heavily focused on Shovel Knight to celebrate the franchise’s 10th anniversary. Many things were announced, including an enhanced version of the original Shovel Knight, but the final announcement of the presentation was the biggest one of all.
Yacht Club Games ended the presentation by announcing that a brand new Shovel Knight game is currently in development. The company says that the game is not a sequel, but “a bold new adventure that will launch Shovel Knight into an entirely new dimension of gaming”. It will “honor the legacy” of Shovel Knight, but also provide “groundbreaking, innovating gameplay mechanics”.
Lastly, the game will have “electrifying action, richer mechanics, and all the timeless charm you expect from a Shovel Knight title”. There is no release date at this time, and availability on platforms such as the Nintendo Switch isn’t known at this time. For now, Yacht Club Games recommends players play previous games in the franchise because they all have “hidden details” relating to the new game.

Shovel Knight 64 probably.
I’m more excited for Mina the Hollower
Mina looks cool and fun. It’s a bit exciting to think that a 3D Shovel Knight is on the way, but since they didn’t show anything definitive about it I can understand the lack of hype. Mina at least has an entire demo out, and it’s already looking like a great game. Can’t wait for it
There’s a demo? Is it public or just for the kickstarter backers?
Oh, actually I don’t know. I know that a few streamers and lets players got to try it out, but I never played it myself.
You’re probably right about it being for backers only :/
Did that SK puzzle game thing ever come out?
You mean Shovel Knight: Pocket Dungeon? It released on December 13, 2021: https://shovelknight.fandom.com/wiki/Shovel_Knight_Pocket_Dungeon
Is Shovel Knight Dig worth it? I’m not too big on roguelikes, but there are a few I’ve had some fun with. I really liked the original Shovel Knight games, but was originally turned away from Dig when I heard it was Roguelike
I found it a little disappointing but I think I’ve been too spoiled by Dead Cells and Hades in terms of rogue likes. Dig just got really repetitive to me real quick. The gameplay itself is fun but there isn’t enough variety early on to keep it fresh and interesting imo.
I’d definitely recommend it! The music and visuals are both absolutely phenomenal and pretty flawless for my tastes. The gameplay is great and tons of fun, plus it’s pretty addicting haha. I’d say it doesn’t overstay it’s welcome and gave me about 10-15 hours total before I beat it and called it, there. I’d say for someone that doesn’t sink dozens (or hundreds) of hours into roguelikes, it’s a great time. It’s good to play through, beat once, and not return to very often. For the sale I’d definitely recommend it. It doesn’t slog on or have too many big difficulty spikes to make it inaccessible to those not heavy into them like others in the genre
I didn’t like it very much, if you have Netflix you have it for free so give it a shot there!