Nintendo Takes Us Through The Stunning Legend Of Zelda Wii U Demo

Youtube channel Gamer Live TV has posted footage of the stunning Legend of Zelda demo for the Wii U from this years Consumer Electronic Show in Las Vegas. The technical demo is demonstrated by Erik Peterson who is the Localization Producer at Nintendo of America. Nintendo has yet to confirm the final art style for The Legend of Zelda on Wii U.

80 thoughts on “Nintendo Takes Us Through The Stunning Legend Of Zelda Wii U Demo

  1. Wii U Zelda is going to be EPIC!!!!!!!!!!!!!!!! Now all I have to do is play Twilight Princess and Skyward Sword, I’m kind of new to the series and those are the games I plan on playing next :)

        • In short, the difference is how tall the picture is. SD is 480 lines tall (576 for PAL, I believe) while HD is 720 or 1080 lines tall depending on the broadcast signal or TV. Thus, for HD you get a larger picture allowing for more detail. There are other key differences like frame rates and interlacing but that is what Google is for!

    • having a dynamically changeable movie requires tons of heaps of tonheaps of heaptons of memory. You’d basically need to render the very same movie in all possible viewing angles and light situations.
      Of course there would be some kinds of viewpoint interpolation techniques but those are both expensive and not working perfectly. You gotta have really dense camera mapping for that.

      The only thing they *could* have is baked light maps and such. But there is nothing wrong with that. All the new games out there use some kind of technique to prerender the static part of the lighting… – that could even be done in a movie-style for day night transitions.

      So the bottom line is, having a moving camera and changable light effectively requires big parts of online rendering. Only relatively small parts can be prerendered to have results that look like what you see above.

    • You would have to film both lighting conditions at every possible angle and make the transition to each as seamless as it was in the demo. I guess it’s possible, but very unlikely for a demo put together in a couple months.

    • oh, okay, so they would make every possible camera move in every point in the entire cutscene just to say hahaha we fooled you!! you sir are wrong

    • Haha well you can worry and not worry. There WILL be a zelda game for Wii U (Like I really had to say that lol) BUT they’ve also said they want to to take 3 years to develop. Whether or not that three years is just a maximum is not known, but in order to avoid a 6 year wait similar to Skyward Sword, they’re pushing for 3. For all we know, that 3 years could have been started two years ago XD

  2. Is anyone else tired of seeing this? Seriously Nintnedo, release something new about the wii u! All of this information was seen last year! Show us some actual Zelda gameplay footage or something!

  3. For a moment I thought: “Wasn’t the control wireless?” But then I thought: “Well, it is a convention, so maybe it is so that no one steals it.” ^_^
    But anyways, the demo looked beatiful. Can’t wait for the pricing. Sadly though, is that technology here in Honduras is very expensive. :( The 3DS’s are sold around 350 US dollars…

  4. O_O I cannot wait! This looks awesome already! Screw the people who keep bashing it; the few details that we have so far on the Wii U looks damn gooood. =)

  5. Pingback: Nintendo Explains More About Zelda Wii U Demo | Zelda Sanctuary - Legend of Zelda: Skyward Sword, Zelda Wii U, Walkthroughs, News, Forums, and more!

  6. Imagine if Retro Studios develop a new Zelda game and take it FURTHER into the game…? If they use the CryENGINE3, I’m gonna faint.

  7. Soooo, 8 months later, they’re still showing the exact same non-game demos, with no new info, and a bunch of question-dodging lame, boring interviews with no info from Reggie Fils-Aime. Seriously, what happened to “you don’t have to wait till E3 2012 for new Wii U news”?

    • Calm down. It is wise to have patience. I’m sure the Nintendo president will provide us with few details on the Wii U piece by piece.

  8. Even though this is just a tech demo I am still pumped for Wii U. Eiji Aonuma and the rest of the team will craft something trully wonderful with this new controller I can just feel it. Not to mention this demo is great eye candy.

  9. Anybody else notice the second controller on the table next to the Console at 1:30. It was also wired and there is no noticeable console near it . So could it be that Nintendo have managed to get two working controllers on the Wii U

  10. Pingback: Wii U Impressions! | OzGamingNews.com

  11. Pingback: Check Out This Awesome Fan Made Zelda Wii U Trailer | My Nintendo News

  12. Pingback: Check Out This Awesome Fan Made Zelda Wii U Trailer | Gaming RSS

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