Tag Archives: Nintendo

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Nintendo Is Looking For A Lead Graphic Engineer For Next-Gen Console

Nintendo of America has announced that they’re looking for a lead graphic engineer for their next video game console. The job description reads, Nintendo Technology Development is looking for a lead graphics architect in the system-on-chip architecture group in Redmond, WA. The group is responsible for the architecture of Nintendo’s game console SoCs. The graphics architect plays a key role in determining the SoC architecture.

The job responsibilities are:

  • Evaluate HW graphics (GPU) offerings from SoC solutions available in the market based on performance, power, and silicon area.
  • Evaluate the performance of the SoC solutions for both proprietary and standard graphics APIs.
  • Determine workloads and simulation models for both performance and power characteristics of GPUs.
  • Keep track of GPU architectural improvements in the industry and devise strategies to incorporate them for future Nintendo gaming platforms.
  • Act as the graphics architectural evangelist working with global Nintendo teams for future and on-going programs
  • Work with external SoC vendors as the Nintendo focal point for graphics GPU architecture.
  • Should be prepared to work through architecture, design, validation, and bring-up stages of SoC design in cooperation with internal and external teams.

Summary of Requirements

  • The ideal candidate will have had experience working directly in a GPU architecture and design team with significant responsibilities.
    Low power and SoC design experience would be a plus.
  • The candidate is expected to have good architectural insights and the ability to apply that for setting future graphics direction for Nintendo.
  • A bachelors degree (graduate degree preferred) in computer science/engineering or electrical engineering.
  • 5+ years of lead or architectural role experience are required.

Thanks, MasterPikachu6

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Pokemon Trading Card Game GBC & Puzzle Challenge Coming To North American Nintendo 3DS eShop

The Pokemon Company has revealed via its official website that the Pokémon Puzzle Challenge game and the Pokémon Trading Card Game will be coming to the North American Nintendo 3DS eShop. Pokémon Puzzle Challenge game is coming out on November 6th and the Pokémon Trading Card Game is out on November 13th.

You’ll also get a code with your purchase of one of two classic Pokémon games coming to the Virtual Console service on Nintendo eShop: the Pokémon Puzzle Challenge game (out Nov. 6) or the Pokémon Trading Card Game (out Nov. 13). You’ll find your free demo code on your eShop receipt (download codes available while supplies last).

Thanks, Ken H

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Nintendo UK Remains Optimistic About Wii U Says Sales Are Up 60%

Nintendo’s UK marketing boss Shelly Pearce has told MCV magazine that they remain optimistic about Wii U sales. Pearce says sales of the Wii U are up 60% and they believe that there’s momentum. Pearce concluded by saying that the Christmas period will be all-important for the console and they will be marketing it with a big campaign.

“Wii U has had quite a good year so far,” said Nintendo’s UK marketing boss Shelly Pearce when MCV came to visit the company in Windsor this week.”

“Yet Pearce’s positive appraisal comes from her belief that the Wii U has turned a corner. When it comes with competing with Xbox One and PlayStation 4 that ship – for want of a better cliché – has sailed. But Wii U is actually growing. Sales are up over 60 per cent in the UK this year. And from Nintendo UK’s perspective there’s been a change in public opinion.”

“We’ve really seen momentum pick up with Mario Kart 8 back in May,” continues Pearce. “That was when we saw a step change, not just in terms of sales but also people’s attitudes to Wii U. People are starting to consider buying now, which was cemented by our E3 activity. All the software that we showed then gave people confidence that there were lots of games coming that they wanted.”

UK boss Simon Kemp adds: “We’ve felt a real increase in interest and momentum. Compared to 12 months ago, it does feel noticeably different.”

“It is still about driving hardware to Nintendo fans,” says Pearce. “We have some support, but there’s still more out there. And then we will broaden the console out to families around Christmas time.”

 

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Nintendo UK Says Pokemon Omega Ruby And Alpha Sapphire Pre-orders Are Higher Than X&Y

In a recent interview with trade publication MCV Nintendo UK marketing boss Shelly Pearce revealed that Pokemon Omega Ruby and Alpha Sapphire pre-orders are higher than Pokemon X and Y. Pearce says she’s optimistic that the title will perform well in the UK charts and says it’s a pattern they’re seeing globally.

“Pre-orders for Pokémon Omega Ruby and Alpha Sapphire
are doing really well at the moment. It is pre-ordering more
than X and Y, so we are quite optimistic about that one.”

“With X and Y, we reignited Pokémon fans that have been
playing for years. But we’ve brought in new people as well.
We will be talking to Nintendo fans for these games, but
also newcomers and all the kids we’ve been talking to
over the summer.”

“In terms of marketing support, this is getting a similar sized campaign to what we did on X and Y,” says Pearce. “And in terms of pre-orders it is tracking better. So from that perspective, it is at least at the level of X and Y.”

Kemp adds: “A big part of the audience won’t have been around when the original Ruby and Sapphire was around. And also these games will be quite a different experience.”

“That’s a big part of the campaign,” says Pearce. “We are finding that the demo versions of things are working really well for us. The Super Smash Bros demo was really popular and converted lots of people to purchase.”

Thanks, MasterPikachu6 and Khalid

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Sakurai: Here’s Some More Information On Smash Bros Nintendo 3DS And Wii U

Super Smash Bros producer Masahiro Sakurai has put to rest some of the questions asked about Super Smash Bros on the Nintendo 3DS and Wii U in his weekly Famitsu column. Sakurai goes into detail about a number of things including Smash Run and how he decides on the Miiverse picture of the day. Here’s what Sakurai had to say.

Please tell us why Smash Run is set to 5 minutes.

Isn’t 4 minutes too short and 6 minutes too long? Kid Icarus: Uprising’s aerial fights were about 5 minutes, right? In Smash Run, because song use fits perfectly and feels good, I decided to use two songs tracks as a time length.

The approach for music is incredible. Why go to such lengths?

My games always have a sound test. Game music which creates a scene in a short loop and brings back many things, including the situation when it played, is really likeable, right?

Especially in a project like Smash Bros. where it is possible to bring everything together, that chance must be used to the fullest!! The required coordination for rights is tenfold compared to a normal software so that multiplies the efforts.

How many tips there are in total?

The truth is that is that the total can be updated. It is possible to add them without any notification, as this is a game with content that cannot exactly be “completed.” Though, if you add more tips, then there is translation work to be done, and with every country in mind, this is more difficult than it seems at first.

Updating the website with “pic of the day”, in what way you do the updates?

First I decide what theme to show, photographed at the desk, come up with a manuscript, and then I have to ask someone at Nintendo to update. Since I’m usually very busy, when I get the chance, I finish several posts in advance. Also, because of all the translations, I have to have the posts ready 10 days in advance.

Thanks, Ahmad

 

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Amazon Leaks Game Board Mode And Stage Builder For Smash Bros Wii U

It seems as though Amazon has beaten Nintendo to the punch as its revealed that Super Smash Bros Wii U will feature a Game Board mode and Stage Builder mode. The information was listed on the product description and was presumably supposed to be announced by the Kyoto based company first. Here’s the description.

“The multiplayer showdown you know and love is now on the Wii U console! Take on all comers as Mario, Mega Man, Sonic, and more gaming greats. Or tap an amiibo to the Wii U GamePad controller to train it up by battling with or against it. You can even pit your amiibo against a friends’ to see how your training methods stack up. Whether you’re creating stages on the GamePad, competing in challenges crafted by Master Hand and Crazy Hand, or outwitting your opponents in a brand new board game mode, there’s no doubt that the ultimate Smash Bros. game has arrived.”