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Nintendo Wii: Dragon Quest X For Wii And Wii U Pretty Much Requires A Constant Internet Connection

Whilst you can play Dragon Quest X alone without the help of other online players, you will still need to have a constant internet connection. When you start the game, the first few hours can be played offline but to play through all of the game you will require an internet connection. Dragon Quest X will be available on Wii next year and Wii U sometime after.

30 thoughts on “Nintendo Wii: Dragon Quest X For Wii And Wii U Pretty Much Requires A Constant Internet Connection”

    1. Huh, that’s weird. My symbol thingie changed. It’s never done that before, even on other sites. *sigh* My last one was bland and my new one looks blander.

  1. This game is looking more and more like a toned down MMO. Which is a good thing, because MMO’s usually have the problem of having too many players, so there’s little/no focus on regular friends unless you play for a really long time.

    And I’m pretty sure we all have a “constant internet connection”, although if you don’t then why do you want the game? It’s pretty much an MMO, and if you want to play an MMO you need internet… so people shouldn’t be like “I won’t be getting this game because it needs a constant internet connection.”

  2. You have got to be kidding me. Of all the systems and games to use this stupid DRM required connection crud would be a Nintendo system and a one of the most famous JRPG series of all time.

    1. They wouldn’t release a game that didn’t work. The Wii’s internet capability is weak, to be sure, but at the very least it’s stable if you have a halfway decent wireless connection.

    2. Oh man retards are out in full force today. HERP DERP this Wii games have DRM in fact all xbox and ps3 games have it, you know so it can’t copy disks but you knew exactly what DRM is! You’re so smart!

  3. wait, I clearly am missing something here? I don’t know much about DQX anyone mind telling me why it even needs an internet connection? Will it be MMO like? persistent world? any deets?

  4. My first instinct was SpotPass functionality for the Wii and Wii U (a.k.a. automatically downloaded/updated content), but if you only needed to be online while you played, then does that mean there’s some kind of incentive for players to temporarily take up the NPC roles in their journeys, handing out quests and guiding other players towards the next goal? I could imagine adventuring along as you’d usually do, and then some player comes up to you and is like, “FINALLY! I’ve travelled a long way to find you, and I need your help in finding blah-location!” And you’ll be like, “Oh, blah-location, you must be after the blah-stone that can cure blah-disease!” Etcetera

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