Rayman Legends will contain levels that are played by primarily using the Wii U GamePad‘s 6.2-inch touch screen. In-game character Murphy, for example, is entirely controlled via the touch screen. In many levels, the player guides Murphy, who must whack baddies, cut ropes and move platforms to help clear the path for other characters. Rayman Legends’ director, Michel Ancel, has criticized the Wii U GamePad’s resistive touch screen tech, saying that it doesn’t feel natural to play with a stylus, compared to playing on devices that support multi-touch gestures.
“To me, it’s not very natural to play with the stylus. I think most of the kids now are more comfortable with tablets, they use their fingers,” Ancel said, explaining that the developer had to do “some special developments to interpolate what the player is doing”, in order to make finger input on the GamePad accurate enough.