Capcom recently divulged that they expect a 1.5 year development cycle when producing sequels to major franchises. The company initially wanted a 2.5 year development cycle for their sequels, but in these changing times they feel 1.5 years is more adequate. Capcom also mentioned that they have around 30 key developers.
We have about 30 key developers and are able to deploy the required personnel at the required times as needed. This allows us to develop content with a small number of people while operating a number of lines at once. Ideally, we want to use a development period of 1.5 years as a rule for each team. Our goal is to make the development cycle even shorter.