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Here’s A Bunch Of New Details For Skylanders Superchargers

The strong rumours were swirling around for a while and finally Skylanders Superchargers was officially unveiled today, and with it came a whole load of details about the game. The Skylanders series had made $3 billion for Activision so far, and from the look of the details it looks like this next instalment will continue the popularity. Take a look at them for yourself:

  • new portal has a wider surface for the increased size of the vehicles
  • new portal features a slot for the traps from last year’s Skylanders: Trap Team
  • new portal does not have voice or light functionality
  • traps themselves give you special ammo, and unlock a Skystone of that specific villain [in the trap]
  • 20 new figures and 20 vehicles
  • possibility of a legacy line along the lines of Eon’s Elite
  • all 20 of the new characters have a signature car
  • Spitfire rides in Hot Streak; Dive-Clops rides in Dive Bomber; Jet-Vac rides in Jet Stream
  • each car, submarine, and airship is equipped with a playable function
  • Hot Streak’s wheels spin like any Hot Wheels toy
  • aircraft and submarines are equipped with moving parts
  • any character can ride in any vehicle
  • new vehicle-based animations for all of the characters
  • a vehicle won’t appear in the world until a player enters a portal leading to a vehicle sequence
  • portals are clearly marked with the vehicle type needed (land, air, or sea)
  • some vehicle portals are placed in the middle of a level’s critical path and are mandatory
  • other vehicle portals are placed along the side of paths, where secrets and bonuses await
  • on critical-path missions, only land-based vehicles are used
  • during a vehicle sequence, the character is locked into the driver’s seat and cannot run on foot
  • follow a linear path where the camera is positioned behind the vehicle
  • tracks have jumps and obstacles
  • “Gearbits” are a new form of currency used to upgrade the specific parts on the vehicle
  • Gearbits are often positioned in places that help the player navigate obstacles, such as a trail leading up to a ramp
  • other driving sections include an arena that looks like a skate park, with its walls doubling as half-pipes
  • Hot Streak’s car is equipped with a Flamethrower and lock-on technology
  • avoid/destroy enemies in the arena and ring a set of bells to open the arena exit
  • when a pilot hops into his or her signature car, the duo becomes SuperCharged, earning a damage boost and other perk
  • SuperCharged effect is shown visually through a pulsating energy being given off by the vehicle
  • if you finish a vehicle section SuperCharged, the character will still have a damage boost for part of the next on-foot section
  • in flight sections, enemies can be locked onto and debris that can be avoided with a quick barrel roll
  • one flight mission is in the Cloud Kingdom stage
  • this mission uses Stormblade, a bird-like Skylander, and her craft, the Sky Slicer
  • fight off an armada of transport ships
  • Sky Slicer is equipped with feather projectiles and secondary homing missiles that can lock-on to numerous targets at once
  • there is also a submarine section in Cloud Kingdom
  • this involves using the Dive Bomber, owned by Dive-Clops
  • follow a linear path and have the sub hit jumps to catch air and avoid hazards
  • sub is equipped with the ability to submerge beneath the water’s surface
  • this portion ends with a battle against rival boats and subs
  • use sonar pings to lock-on to these targets
  • deactivate a storm-sequencer that is threatening the inhabitants of Cloud Kingdom
  • other sub missions include full-on diving
  • there are different upgradeable parts for each of the 20 vehicles
  • Hot Streak can upgrade the engine and tires
  • other cars could offer defensive body and suspension upgrades
  • earn instant mods hidden in stages and at the end of specific vehicle sequences
  • some returning characters have superhero-like guises that open up a new arsenal of moves
  • Super-Shot Stealth Elf has a new green/yellow outfit, is equipped with a rail gun and poisonous/stealth attacks
  • she drops her gun, turns invisible, and sneaks up on enemies
  • Jet-Vac now goes by Hurricane Jet-Vac
  • he can use a hurricane hover attack, narrow the distance to his attackers using a dash kick, and can use his vacuum gun
  • Trigger Happy is now wearing red and white gloves and has a new flamethrower gun
  • he has been renamed Double Dare Trigger Happy
  • Kaos returns as the villain and has a new weapon, the Doomstation of Ultimate Doomstruction,
  • this weapon is capable of eating the sky and everything contained within it
  • over 40 minutes of cinematics
  • collectible hats, collectible Skystone cards, lock-picking minigames, and laser and block puzzles all return
  • same cooperative experience for the on-foot sequences
  • does not allow for two vehicles to be onscreen at the same time
  • roughly 50 percent of the game is dedicated to vehicle
  • level cap has not been increased beyond 2
  • digital version of Skylanders: SuperChargers for all systems for people who don’t want to purchase another portal
  • download SuperChargers and unlock digital “Instant” versions of Spitfire and Hotstreak for use in the game
  • no other characters or vehicles are planned for the Instant line.

5 thoughts on “Here’s A Bunch Of New Details For Skylanders Superchargers”

    1. Your a kid nowww your squid nowww, your a kid your squid your a kid your a squid nnnooowww
      Splatta tatatatatatatatatatatatata
      Splatoon
      Hahahahahahahahahahahahaa
      Nyak nyak nyak nyaknyaknyak

    1. Slap a Nintendo character skin on any of these and I’m sure you would claim this franchise to be the best ever ;) Booo amiibo. Boo.

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