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Mighty No. 9 Will Launch June 21 In North America and June 24 Worldwide

Following recent rumours regarding another delay on Mighty No. 9‘s release date, an official communication has confirmed that the game will be arriving to the Wii U, PlayStation 4, Xbox One, and PC on June 21 for North America, and June 24 for the rest of the world. This release date is said to be set in stone, with no further delays.

Here is said communication from the title’s creator, Keiji Inafune, which also apologises for the previous delays:

“To all of our backers and fans of Mighty No. 9,

Firstly, I would like to say again how sincerely sorry we are for how long we have kept all of our fans waiting. We are finally able to deliver some long awaited news regarding Mighty No. 9. We have now confirmed the following release dates for Mighty No. 9: June 21st 2016 (North America & Asia) and June 24th 2016 (World Wide). We understand that as a result of the various delays we have disappointed and let down our fans, but we are happy to finally be able to deliver the game to everyone who brought us this far.

With the game having “gone gold” we are in the last final stages of being able to deliver it into your hands, be that via your favorite retail outlet, or via digital channels.

Therefore the release date we are announcing is set in stone and there will be no further delays for the game.

Portable versions for PlayStation Vita and Nintendo 3DS will follow at a later point.

It has been almost three years since the start of our Kickstarter campaign, which was only made possible through the support of our backers and fans around the world. This is a project where everyone’s passions were combined in order to create something very special, and we are looking forward to delivering the final product to everyone who was involved. There can be no stronger connection between game creators and game fans.

Now that the dust has settled, we will be delivering Mighty No. 9 to everyone next month. How long will it take you to clear the main story on NORMAL? How many people are going to be able to clear MANIAC mode? What is going to be the fastest record for the time attack mode? We are looking forward to seeing the community answer all of these questions for us! Make sure to let us know your feedback and thoughts on the game through our SNS channels as you play the game. Your voices are what made this game possible, and we want to continue hearing what you think so that it may influence our future endeavors.

Keiji Inafune”

Source / Via 

32 thoughts on “Mighty No. 9 Will Launch June 21 In North America and June 24 Worldwide”

      1. |||Nintendo Dark Commander Quadraxis-NX Prime|||

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  1. 3 releases for the wii u in june. Mario & Sonic, Tokyo mirage session#FE, and mighty number 9.

        1. I am not dr. tre. I don’t even like you tube. I don’t have time to post videos. tre80 equal .380. My nickname from 20 years ago. I am older than dr. tre too.

  2. “Mighty No. 9 Will Launch June 21 In North America and June 24 Worldwide”, 1 minute later… “Mighty No. 9 has been delayed to a early 2017, like every game announced for 2015, but then delayed till 2016, and again for 2017” this will happen lol:D

  3. Well now I’ll have no choice but to get this game since Zelda has been delayed to next year. As it seems this game along with Tokyo Mirage Sessions #FE and Yooka-Laylee may be the last Wii U games I buy this year…….unless of course Nintendo gives a couple of new games before the year ends

      1. Oh yeah I almost forgot Hive Jump and Rive…I’m getting those games for sure. A.N.N.E. Jotun, The Next Penelope and Hyper Light Drifter are certainly on my radar but I don’t know about Soul Axiom though. It looks interesting but I don’t know if it’s a game I’ll keep playing. Other indie games I wanted so badly was 90’s Arcade Racer and Aqua Moto Racing Utopia but it doesn’t seem like those games are coming this year which is a shame considering how fun those titles look

    1. I don’t think Yooka-Laylee is really gonna come out this year, but I don’t see that as a problem. Few delays aren’t really a problem, it’s when it gets Zelda/Mighty nº9 levels when it starts getting annoying

  4. Not getting this game until I read some reviews. If it’s not mind blowingly good , I’m not spending a dime on this clusterfucked project.

    I’ll just play Azure Gunvolt if I need a platform fix.

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