UK gaming publication EDGE recently had the chance to speak to Eiji Anouma who is the producer for The Legend of Zelda: Breath of the Wild. During the interview Anouma spoke often about the change of direction that is readily apparent in the open world Zelda title and the need to break previous conventions.
“There’s a form of Japanese theatre called kabuki. A kabuki master would say ‘in order to break the mold, you have to know the mold’. Often, when I speak to Mr Miyamoto about a problem, that’s the feedback he’ll give me: ‘You don’t understand the mold here. That’s why it’s no good.
We got a lot of feedback from the people that played Skyward Sword. There were these pockets of worlds that players were able to dive into, but they really wanted to see what was in between those worlds – all the hidden elements they weren’t able to see. I thought that was really natural for Zelda fans, who like to explore, to uncover little secrets. We realised that we needed to make this free, open-air world.”