Genyo Takeda, Nintendo’s ‘Technology Fellow’ who researches and helps create Nintendo hardware, recently spoke out about how getting NVIDIA‘s GeForce onto the Nintendo Switch was a top priority for the firm. In their recent investor Q&A, Takeda had the following to say on the matter:
“If I can sum up my impression in one short phrase, I would use “high performance but low power consumption” to describe Nintendo Switch”, he said. “The PC has been a major gaming device, especially outside of Japan, and my top priority in the development of the Nintendo Switch hardware was to bring NVIDIAʼs GeForce, which has played a key role in realizing high-performance graphics for PC gaming, to our hardware with low power consumption. The term “crossover” is sometimes used to describe the unprecedented value that is realized when merging two different attractive things (such as, in this case, high performance and low power consumption, and playing both indoors and outdoors). I feel that Nintendo Switch is a new and unique crossover in its achievement of high performance, comparable to that of PC, both in front of your TV set and in your hands.”
It’s no surprise that their goal was to create a piece of hardware that pushes a good amount of pixels without sucking too much power, given the handheld nature of the Switch.