Nintendo and Metroid fans were extremely pleased to hear that there are two Metroid titles in development. We’ve got Metroid Prime 4 for the Nintendo Switch and Metroid: Samus Returns for the Nintendo 3DS. Polygon caught up with Nintendo of America president Reggie Fils-Aime to talk Metroid and why they decided to bring Metroid: Samus Returns to the Nintendo 3DS console.
“We wanted to make it clear that Metroid is an important franchise for us. As we think about how to satisfy the needs to the Metroid fans, we needed to make sure they understood there was a great console experience coming, in addition to Metroid: Samus Returns coming on Nintendo 3DS.
“That’s what we wanted to make sure it was clear that it wasn’t one or the other, that we were going to support both of our platforms with a great new Metroid experience.”
“There’s over 66 million of these devices out in the hands of consumers,” said Fils-Aime, holding up a 3DS. “From our perspective, what better way to re-engage fan love with the Metroid franchise then to create a game that’s playable on 66 million devices, and then follow along with a Metroid experience on Nintendo Switch, when at that point the install base for that system will be significantly higher than what it is today.”