Nintendo Switch

Secret Of Mana Producer Would Like A New Entry And Is Considering Switch

Gaming publication Dual Shockers recently spoke to The Secret of Mana series producer Masaru Oyamada to chat all about the remake that’s coming as well as his thoughts on the next possible instalment. Oyamada recognises that the Nintendo Switch has become a popular product and that there’s a huge amount of passionate owners.

“Considering the amount of passion people have for the platform, it will be hard to remove it as a release option for any future projects.”

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12 comments

    1. Whether they want to doesn’t even really matter in the first place, though. Generally, developers will develop games for just about any platform if there’s enough money to be made from it, doesn’t matter how good or bad the platform is. I’ve been there myself. Already had to develop for a couple of systems that were no fun developing for at all.

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      1. That’s not completely true. Look at the Xbox One. That platform isn’t flying off shelves but Microsoft isn’t having problems with keeping third parties on board. Hell, there games can sell like complete shit but publishers will continue to put tittles of the XO.

        There is and always will be a biased towards Nintendo with publishers.

        Even the PS4 with having the huge install base it has a lot of games and I mean A LOT of games sell well under a million units. Is Sony having third party issues? Hell no!

        Back to what Kenni was saying. It does sound like third party’s don’t want to support the platform if they didn’t have to. There is such a fan out cry for the Switch third party’s have to start bringing Nintendo back to the table.

        Why can’t games just come to the console much like Sony and Microsoft even if they bomb?

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      2. What little bias some 3rd parties do have against Nintendo is not without good reason. Among the things cronotose mentioned, back in the late 80s & early 90s, Nintendo were notorious for being monopolizing, greedy, controlling asshats that tried to imprison 3rd parties onto their systems to keep any competition from rising against them in the video game market. Of course, it backfired and their crap gave birth to Sega’s systems then Sony’s systems as a lot of 3rd parties were trying to get away from Nintendo’s bullshit. That’s what so many people bashing 3rd parties don’t realize: Nintendo were dicks back in the day. You reap what you sow. So far, the Switch seems to be mending some, if not most, of those wounds that are still open today.

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      3. Your evidence

        “That platform isn’t flying off shelves but Microsoft isn’t having problems with keeping third parties on board. Hell, there games can sell like complete shit but publishers will continue to put tittles of the XO.”

        Doesn’t support your conclusion

        “There is and always will be a biased towards Nintendo with publishers.”

        The reason why the Xbox One gets lots of software is because it is similar enough to the PS4 and PC that it is extremely easy and inexpensive to port. The issue as completely correctly raised by RPG Hacker is that developers do not care where their games are sold so long as they make money. In this case, the Xbox One doesn’t generate much money, but it doesn’t cost much to make a version, so the bar is much lower. A Nintendo version, for every platform they have *ever* had, has required a great deal more. They use unique mediums, unique control schemes, and Nintendo is notorious for having more complicated and/or demanding licensing agreements. The number of sales on a Nintendo platform to reach the same level of profit as porting from PC/PS4 to Xbox is *much* higher, and so Nintendo receives less support per % of market share.

        The “bias” against Nintendo is about their policies, not the silly things gamers argue about. Like every other industry in a free country on earth, more than anything else, the primary question is what makes the green.

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  1. I’ll so take a 3D remake of Chrono Trigger. The game could even end with a new extra ending that leads into a 3rd game that ignores the events of Chrono Cross. Of course, thanks to Trigger’s alternate endings, there are so many different games they could make that follow one of those endings without having to worry about Cross holding it back.

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    1. Honestly, alternate timelines should have been a means to turn the first game into a long running franchise, but they kind of left it alone in favor of Final Fantasy & Dragon Quest instead.

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