Game Informer have had the opportunity to chat with Super Smash Bros creator Masahiro Sakurai about the upcoming Super Smash Bros Ultimate for the Nintendo Switch which is due to be released on 7th December. In the interview, which touches on many aspects of the game, Sakurai explains why they decided to add so much content to the latest entry in the series.
This time, I worked with the same company and same team that worked on Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS titles. And in those titles, we were able to include quite a few fighters. So I thought, if we work a bit harder, we can make the dream of including all fighters come true, so we went for it.
There will be people who might feel disappointed if fighters that appeared in a previous title are not included. I didn’t want any players to feel that way, so we worked really hard to make this happen.
But what I learned is that regardless of doing our utmost, no matter how hard we try, and no matter how many fighters we include, there will always be people who feel that way.