Nintendo Switch

Kirby design director wants to make a non-action spin-off

The latest edition of Japanese publication Weekly Famitsu contains a bumper interview with the team behind the beloved Kirby series. This includes the lead action programmer Katsuyoshi Sumitomo, general director Shinya Kumazaki, and design director Riki Fuhrmann. Talking to the team at Weekly Famitsu, Mr. Fuhrmann said that he would love to make the ultimate Kirby non-action spin-off game next and he also mentioned that the team has a wide variety of Kirby games coming out in the future.

Sumitomo: I really want the next thing we create to be called the pinnacle of Kirby games. I’m positive the Kirby series can become even more fun!

Fuhrmann: For me, personally, I’d really like to make a non-action Kirby spin-off game. …We’re going to have a wide variety of Kirby coming out in the future.

Kumamoto: Each entry in the series has its merits, but I want to make something that exceeds previous games.



  1. At least the kirby director has a plan and is talking about future Kirby games unlike lying Miyomoto ‘a nearly completed 5 years ago on August, Pikmin 4. If Miyomoto wasn’t a lazy developer who makes 1 game then take 8 years to make another, we would had been on Pikmin 6 by now.


    1. 𝑵𝒊𝒏𝒕𝒆𝒏𝒅𝒐 𝑭𝒊𝒓𝒔𝒕 𝑶𝒓𝒅𝒆𝒓 𝑹𝒆𝒂𝒗𝒆𝒓 says:

      … I can’t change your mind. But be patient.


    2. I bet you’re okay with Five Nights at Freddy’s getting 3 sequels in a year despite the gameplay feeling more and more shallow with each game. Is that really something you’d want to happen with these big name franchises? Would you be satisfied with a brand new Mario every year which would mean crunch times so strict that there are minimal changes between games instead of several big ones?

      Games take time to make, and with the technology improving and programming and designing with the hardware needing more and more time and resources, meaningful and worthwhile games can’t be churned out in a matter of weeks or even months unless the resources needed are minimal, which is usually not the case with big name developers and titles. Even some indie studios run into this problem.

      Liked by 1 person

      1. Also, I believe Miyamoto (not Miyomoto) is a poor choice to point to for laziness. I too wonder what’s up with Pikmin 4, but it’s not like he hasn’t been lazy this entire time; not to mention, he’s in more of an advisor/supervisor role now than an actual programmer or designer. I’m sure he still does those things but much less of it. In the time since Pikmin 4 being teased, he’s worked on Mario Odyssey, Star Fox Zero (after his terrible dual-perspective stance on that game, though, I think he should let someone else take the reins like Anouma has with Zelda), he advised the designers for both Splatoon games, both Mario Maker games… There’s more than enough to counter your “lazy” argument.

        If you want to go after a developer or studio that actually could fit the designation of lazy, try Game freak or the Pokemon Company after Sword and Shield.

        Liked by 2 people

      2. Oh believe me Myiomoto ain’t doing no work. He just make one game then doesnt do nothing for 8 maybe 9 years. Hell Ubisoft hasn’t even started on Mario Rabidds 2 despite it was the first 3rd party game selling millions. That alone should had told them to immediately start on the Sequel. It doesnt take 12 years to make a quality 10/10 game. After all Mario Galaxy 1 and 2 which are less than 2 years apart is proof of that. What you got to say about that with Galaxy Franchises?. Crickets huh? Let alone BOW2.


      3. The reason Galaxy 2 came out so soon after the first game was because it reused a bunch of assets, which cuts development time. In addition, a lot of powerups and mechanics were ideas planned to be in the first but were omitted because of time constraints, or because they could not figure out how to implement them or make them work. Nintendo internally considers Galaxy 2 as more of an expansion than a sequel as well because of this. It’s the same with BotW2- it’s so soon after the original because of reuse of assets and because so many ideas they’re using for it were considered for DLC for the first game, but there were so many they decided a sequel would be better. If they started from scratch, I can all but guarantee BotW2 would either be one of Switch’s last games or a launch title for whatever comes next.

        So just like Miyamoto before this, you’ve picked a bad example.


      4. As for Gamefreak being lazy. Why would yall still pay $60 bucks for Pokemon Sword and shield when they said months ahead that EXP Share and every Pokemon wasnt going to be other. I love Pokemon but I didnt buy the game. Yet it was the best selling Pokemon game. Yeah……… way to protest. Lol.


      1. Profitable? Mario Party and Mario Tennis isn on top 10 best selling either. But they work on those games immediately.

        Neither is Yoshi yet they worked on that Sequel immediately.


    3. +Gruntilda
      I’m sorry but this comment is downright insulting. Miyamoto is in his 60’s now and is taking more of a backseat and letting the younger generation take over. Also, how is Miyamoto being “lazy” when a triple A video game is typically made with a lot of people?
      And it’s not like Miyamoto is involved with just Pikmin 4, he was involved with Arms, Zelda BOTW, Mario & Rabbids, and Super Mario Odyssey. How you can claim he’s lazy with all these games to work with is beyond me.

      Give the man a break, will you? If you wanna direct that lazy card at anyone, aim it at Gamefreak and The Pokemon Company, they are the ones that need a rocket up their rear-ends.

      Liked by 1 person

      1. Then he should have never lied about Pikmin 4 nearly complete in 2015. Where the game at? Anyone know? Crickets exactly. I been waiting 5 years for Pikmin 4.

        Yet he can make a BOTW 2 immediately despite being involved with MarioRabbids, BOTW1, Odessey and ARMs.

        I blame him and brought up Pikmin 4 in 2015. You know how many Pikmin fans out there? A lot. In fact Pikmin 3 sold well on Wii U.


      2. +Gruntilda
        Well for 1; Anouma is the main guy being Zelda BOTW 2 so no idea where you’re getting that mentality.

        Secondly, has it occurred to you he was referring to “Hey Pikmin” for the Nintendo 3DS that was literally announced after Miyamoto said it was nearly done? Doesn’t a take a genius to put the dots together.

        Again, I recap, Miyamoto is just 1 guy and he’s a guy that is taking a more backseat approach than a full-on role like Sakurai or Kozumi is doing.


  2. Ugh a non-action Kirby game sounds like NOT the pinnacle of Kirby. Kirby is an action plaforming series and what makes it stand apart from precision based platforming. There’s also so many directions you can go with action gameplay that I figured they could go in that would still be so unique and different but I guess they just want to make a non-Kirby game now. This is disheartening to me as a Kirby fan but whatever. Ever since Sakurai left HAL there hasn’t been titles like Adventure or Super Star that have really competed with other titles on their respected platforms. Everyone else has run past the Kirby series having bigger budgets and consistent people running it. A shame.


    1. Cool but sadly, they want to make a “non action” game so expect some easy chill but creative puzzle title with a fun aesthetic that gets non-Kirby fans and critics salivating while the long time fans get shoved out for loving Kirby games for being action platformers from the get go.

      Liked by 1 person

      1. I’m actually fine with those kinds of spin offs. Kirby used to star in games like those all the time back in the game boy/SNES era and they were usually top of the line.
        Nowadays the spin offs are pretty much phone quality time wasters rather than fully realized ideas and that’s a real shame.
        But if they have a concept that they can make a full game out of, by all means I’m for it. 3D brawler is still at the top of my wishlist though, too much potential.

        Liked by 2 people

      2. I’m not much into all the spinoffs. Some are great like Kirby’s Pinball or Kirby’s block ball but it’s not like making a pinball game or new version of Break-Out is THAT unique. Just solid gameplay from already existing solid ideas. Games like Epic Yarn were a snore to me personally and Rainbow Curse wasn’t my cup of tea either but I get that the spin offs have always existed. I just don’t think that should be considered the Pinnacle of Kirby. The Pinnacle of Kirby should be an actual Kirby game. Something more like BoTW being a Pinnacle title for Zelda or Mario Odyssey for Mario.

        A spin off being Pinnacle would be like if someone wanted Mario Strikers to be a Pinnacle Mario title. Just ugh.


  3. Are we all going to pretend like Kirby hasn’t already had several non-action spinoffs? He’s had puzzle games. He’s had racing games. He’s had touch stylus gimmick games. This is not a new direction for Kirby. The character gets as many spinoffs as he does main entries.


    1. No one is pretending that. Some of us wish this isn’t what the developers want as a “pinnacle” for the franchise. I grantee that 90% of Kirby fans are fans of the mainline Kirby games which have long needed an update and entry much like BoTW for Zelda or Odyssey for Mario.

      Instead this like like wanting the Pinacle title of Mario to be Mario Stickers instead. It’s concerning for those who are a fan of the games that most iconically represent who Kirby is.


      1. You completely misinterpreted what they’re saying. Kumazaki wants to make a Kirby game that surpasses all others but in no way is it the same game that Fuhrmann is talking about.

        Liked by 2 people

  4. Super Kirby RPG
    Kirby Kart
    Kirby Party
    Kirby’s Picross
    Super Smash Kirby
    Kirbyblade Chronicles
    The Legend of Kirby
    Kirby Maker
    Kirby Quest Builders
    Super Kirby Bros.


  5. I hope devlopers can work on Astro Chain sequel immediately and not have to wait 8 years. It would suck to have to pay $400 to play sequels because devlopers dont do work. It must be nice to get paid doing nothing for 8 years.


  6. Lazy developers that dont do work immediately
    Ubisoft, Nintendo, Rarware and Retro Studios.

    How I know? Easy
    Where is Rayman Legends 2 and Mario Rabbids 2 and Pikmin 4, and Banjo-Threeie and Donkey Kong Tropical Freeze 2? Where the sequels at? Lazy develops. Get paid 100k a year and dont do sqwat.
    I bet we have to pay $400 just to play Luigi Mansion 4.


  7. Speaking of Retro because of their laziness Metroid Prime 2 and Metroid Prime 3 are over 12 years apart. What a shame.
    Lazy devlopers. Yet Playtonic worked on a sequel to Ukelele immediately.
    And the devlopers to the Trine franchise. Congratulations on Trine 4. Yet isnt nearly as rich as Nintendo, Rare or Ubisoft but they did it. I bet Trine 5 is in R&D right now. Unlike Pikmin 4 who’s developer lied and said it was nearly complete.


    1. What happened to you? You used to make comments rhyming all the time. Now all you do is complain about sequels to games taking too long and how developers are being lazy because those sequels are taking too long on almost every article about any video game. You’re starting to sound like a broken record repeating the same exact comment over and over again.


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