Otaquest recently had the chance to chat with the head of the Sonic Team, Takashi Iizuka. During the lengthy interview the site asked about the two different approaches they have had with the Sonic series in recent times with titles such as Sonic Mania and Sonic Generations which is juggling both 2D and 3D games. Mr Iizuka stated that they want to take “good care of these two very popular iterations of Sonic’s in the future.”
OTAQUEST: There are basically 2 different approaches to Sonic as a character which are defined by Classic Sonic (2D) and Modern Sonic (3D), and the release of Sonic Mania showed that there is a lot of demand for the 2D gameplay among fans. Has this impacted the way Sonic Team approaches handling the franchise at all? Do you feel like there’s a pressure to balance between the 2 different styles?
Takashi Iizuka: Not much time has passed since the distinction between “classic” and “modern” was made, in fact, it was since 2011’s “Sonic Generations” title. Even before that, in addition to the main 3D series, there was a high demand for the 2D action games such as the Sonic Advance series, so we revived the old Sonic as Classic Sonic for the 20th-anniversary title, Sonic Generations. We initially thought that it would be a 20th Anniversary project only, however after that we had a strong demand for a new classic Sonic standalone title, that became 2017’s Sonic Mania. We would like to take good care of these two very popular iterations of Sonic’s in the future.