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SEGA’s Takashi Iizuka says that the 2022 Sonic game’s dev team has spent a long time creating “something new & challenging”

Takashi Iizuka, head of SEGA‘s Sonic Team, has been getting interviewed a lot lately. Between E3 and the trio of Sonic game announcements that arrived last month, it has been a busy time to be a Sonic fan. One of the 3 announced games, the unnamed Sonic game releasing in 2022, has been a particularly hot topic.

Well, in an interview with Sonic Stadium, Takashi Iizuka talked about his hopes for the game, confirming that “Sonic Adventure laid the foundation for 20 years of Sonic titles after its release, so in the same way I really hope that this new title releasing in 2022 lays the foundation for the following future Sonic titles – that is the idea behind the challenge for the team.”

Iizuka also talked about the development team, saying that “the development team has been spending their time to do something new and challenging. Through a lot of trial and error the team is looking to present to everyone a new Sonic game, and I hope your warm support of their work can motivate them to really deliver against that challenge”.

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16 thoughts on “SEGA’s Takashi Iizuka says that the 2022 Sonic game’s dev team has spent a long time creating “something new & challenging””

  1. I’m gonna kiss Amy Rose and Miles Tails Prower from sonic adventure. I’m surprised the gamecube version of sonic heroes is not ported to Nintendo Switch.

  2. So the future of Sonic is….

    BotW rip-offs, filled with empty open worlds, because SEGA now hates linear 3D platformers!?

    A stand-alone game is one thing, but the future going foward?

    What if someone outside of SEGA wants to make a brand new Sonic Adventure game as the next entry in the franchise? Are they just going to condemn that because they want nothing but THIS to exist?

    No wonder they fired Team Headcannon, despite Sonia Mania being nearly everything that Genesis-era fans could ever want.

    1. Is this just speculation on the words”I hope this new game lays the foundation on games to come”? It would be pretty foolish for one type of game style to be made moving forward. People are tired of the boost games and want something different, and the same thing would happen if they kept spamming the new style like what they did with the boost games, but I wouldn’t be surprised if this was their design philosophy moving forward. Where’s the source on Christian Whitehead and his team getting fired?

      1. Getting fired?

        Team Heacannon haven’t been involved in anything Sonic since 2018. In fact, they’ve had rotten luck and had to cancel their own Kickstarter game: Vertebreaker (just to “survive”).

        Meanwhile, Iizuke discredits the game as being part of a separate universe.

        1. SEGA considers the entire classic Sonic franchise to be from a separate universe now despite Sonic Adventure and Generations making references to the contrary, so the issue isn’t limited to just Mania.

      1. SuperSPEEDHighway’s video influenced part of my thinking, but let’s be real: They want to turn Sonic into Breath of the Wild.

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