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More details on Kingdoms of Amalur: Re-ReckoningDLC

Kingdoms of Amular, which was originally released in 2012, was recently re-released on the Nintendo Switch along with other platforms and is now scheduled to get some brand new downloadable content after all these years which is titled the Fatesworn Expansion. The team who have been working on the DLC have provided an update on its development progress on Steam. They admit that creating the new content was more challenging than they had originally anticipated, but they are now in the final stages of polishing and it should all be wrapped up soon. Read on below for all the juicy details about the Fatesworn Expansion:

DLC development progress:

“We are in the final production stages for the Amalur Fatesworn expansion and we’d like to give another update. Unfortunately, the whole project was more challenging than we initially anticipated as we had to rebuild the content creation pipeline from the ground up. Without these tools, we would not have been able to build new worlds, dungeons, items, and other core RPG elements. However, we are in the last stages of polishing and plan to wrap it up in the next couple of weeks.”

Below is a short taste of what awaits you in the upcoming Fatesworn Expansion: 

“Chaos Realm. It begins as a tear, a small gash in the fabric of reality, before widening into a gaseous purple maw emanating whispers. The hideous shriek of Niskaru will be the last thing you hear, as Chaos comes to Amalur. Across the land, unnatural rifts have begun to appear, filling the world with twisted spawns born from the Chaos Realm, a cursed domain, and a warped, inverted version of our own natural world. Some dared to enter these haunting portals only to find themselves hopelessly lost, prey to a labyrinth of tangled pathways, tainted magic, and ravenous beasts.  

Are these the end times? Regardless of scholarly opinion, one thing is true: The Fateless One’s resurrection ruptured the delicate barrier between the mortal world and Esharra, the realm of pure magic, home to gods and monsters. As the Crystal War winds to a close, Amalur, already in a state of great unrest, teeters on the brink of total Chaos. New threats have emerged in the west, deep in the snowy Eldrith Mountains, and there is only one who possesses the power to stop them.”

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11 comments

  1. I never could get into this game, it seemed too generic. I have my doubts this DLC will be worth anything, but if it’s great, I’ll give the game another shot.

  2. Everyone interested in videogame history should check out Jason Schreier’s (Kotaku) book “press reset” which covers a chunk about the origins of Kingdoms of Amalur. Its maybe one of the weirdest videogamestories I’ve read about and involves a baseballchampion, seemingly endless amounts of money, the greatest workingplace and the attempts to build the biggest MMORPG of all time.

  3. I don’t know why but I’m thinking of Aidyn Chronicles: The First Mage. Other than Winback & Ogre Battle 64, it’s another game I never finished because I didn’t have a memory pak for my N64. And like Winback, it never got a re-release on the Wii’s Virtual Console.

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