Nintendo DS’ version of Ni No Kuni launched 2010 in Japan, but because it’s “too difficult” to package the physical magic book with the game and sell it outside Japan, it will not be released in the West. However, the PlayStation version of the game, titled Ni No Kuni: Wrath of the White Witch, which includes a digital magic book, will launch in both Europe and North America in January 2013.
For reference, out of a possible 40 points, Famitsu awarded the Nintendo DS version with 38 points and PlayStation 3’s with 36.
“It was too difficult to package it with the book and sell it overseas. That was the biggest reason why it wasn’t brought overseas.”
-Akihiro Hino, Level-5 president
Pokémon Black 2 and White 2 director, composer Junichi Masuda doesn’t seem interested in an HD Pokémon Snap for Wii U, because most people own a camera that can take photos of whatever whenever they want. The thought of a core Pokémon game on Nintendo’s upcoming home console, however, intrigues Masuda. “It would be very cool if you could play Black 2 and White 2 on the Wii U,” he says.
Square Enix has filed for a new trademark called Circle of Mana. So far, there’s nothing known about this project, but let’s hope it’ll be like the fantastic Secret of Mana for SNES, which can be downloaded for 800 Wii Points via Wii’s Virtual Console. Because the last title in the series, Heroes of Mana, is for Nintendo DS, perhaps Circle of Mana will be for Nintendo 3DS.
A couple days ago, director Tatsuya Kando promised that Square Enix is working on new developments for The World Ends With You but didn’t specify what they are. Based on an image that was first seen toward the end of the credits of the iOS version of the game, a sequel to The World Ends With You is supposedly confirmed to be in development. Which platform(s) do you think the sequel will be for?
Director Tatsuya Kando apologizes to those who are waiting for new developments for The World Ends With You, and hopes they can wait because Square Enix is working on a variety of other things related to the game. In the meantime, Kando tells fans of the title to play The World Ends With You Solo Remix for iOS because, he claims, it won’t feel like a port of the original version for Nintendo DS.
“For those who were waiting for new developments for TWEWY, sorry to have kept you waiting. Solo Remix is a game with such a high level of completion that you won’t feel that it’s a port. If you play it and post Tweets to Twitter, the world will expand even further. We’re working on a variety of other things, but first please enjoy Solo Remix.”
D3Publisher revealed what will be included in the collector’s edition for Adventure Time: Hey Ice King! Why’d you steal our garbage?!, which will be released this fall for Nintendo 3DS and Nintendo DS. The collector’s edition will cost $39.99, which is $10 more than only buying the game itself. Here’s what’ll be included in the package:
- Custom design of the Enchiridion on a premium SteelBook case
- Limited edition replica stylus of Finn’s gold sword
- Exclusive bestiary guide book
- Poster map of the Land of Ooo
Former Nintendo employee Howard Phillips says that although Nintendo is a great company, the publisher has changed massively since the 1980s. Phillips claims that Nintendo titles made during 1985 to 1991 were more fun than modern Nintendo games because they provided simple, albeit fun mechanics with profound and challenging levels that entertained players. Now, according to Phillips, the video game industry focuses too much on detailing characters and stories.
“Nintendo is still a great company but obviously it has changed immensely since its heyday in the ‘80s. Back then there was literally just a handful of us who formed the core of the company – we worked closely together on almost every facet of the business and the camaraderie and friendships enjoyed then remains very special to me. Also, in the early years (1985-1991) the games were more fun as emphasis was on the simple but fun mechanics with deep and challenging levels to entertain and reward players.”
“Since then the industry became overly-enamored with character and story and to some degree content. The fun in games is determined primarily by what you do, but that fact has been lost or never realized by many current-gen game creators. Generally speaking Nintendo still honors an emphasis on gameplay, but the big budget productions and marketing efforts of today’s games can pull them off point.”