Granted the Nintendo 3DS doesn’t have as many games as Apple’s App Store, but according to Nintendo’s vice president of sales and marketing, Scott Moffitt, Nintendo’s latest handheld console boasts superior titles. While Moffitt admits there are good games on mobile platforms, he thinks that because many of its games were well-received by video game fans and critics alike, the Nintendo 3DS is tough to combat.
“With software, as with most things, there’s a distinct difference between quantity and quality. The website 148apps.biz recently calculated that there are currently 139,000 different games actively available on the [Apple] app store. One hundred and thirty-nine thousand. Huge number. That number is way too big to wrap your head around, so I try to think about it this way. If I wanted to spend just fifteen minutes sampling each one of those games, I’d be at it non-stop for four years. That’s a ton of caffeine.
“Obviously there are good games available for mobile platforms. But the point is, the Nintendo 3DS has a record of quality that’s hard to challenge.”
“Nowhere else in portable gaming is high quality found so frequently.”
-Nintendo Vice President of Sales and Marketing Scott Moffitt
Today’s launch of two new software titles will have people broadening their artistic horizons and deepening their love of creative wordplay. Art Academy: Lessons for Everyone! and Crosswords Plus are now available for the portable Nintendo 3DS and Nintendo 3DS XL systems, giving consumers a variety of fun ways to learn about how to draw and paint or challenge their puzzle-solving skills anytime, anywhere.
Shoppers can purchase both packaged games as usual at retail locations nationwide. Or they can simply purchase and download the game on their own from the Nintendo eShop using a wireless broadband connection. Regardless of the purchasing method, both Art Academy: Lessons for Everyone! and Crosswords Plus sell at a suggested retail price of $29.99 each. Also, Club Nintendo members who purchase either of these games through the Nintendo eShop and register them before Jan. 6, 2013, will receive a download code for the Donkey Kong: Original Edition game for free. This is a special version of Donkey Kong with content never before seen in the U.S. and is not available for purchase.
“Art Academy: Lessons for Everyone! lets everyone learn about how to draw and paint creatively, regardless of their current skill levels. And Crosswords Plus is a blast whether you’re a vocabulary enthusiast or just love solving word puzzles. Both of these new titles offer something for everyone, whether you consider yourself a traditional gamer or not.”
-Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing
Nintendo’s Executive Vice President of Sales and Marketing, Scott Moffitt, hasn’t confirmed whether a new Metroid title is being developed for Wii U, but he did say fans of the series get to enjoy Nintendo Land attraction Metroid Blast while developers are “thinking and imagining” about the possibilities of Wii U’s Metroid.
A couple of days ago, Nintendo of America President Reggie Fils-Aime confirmed that Nintendo EAD, Shigeru Miyamoto and Retro Studios are working on unannounced Wii U projects; among the three, who do you wish is the developer of the first HD Metroid game?
“…I think we all can’t wait to see what a Zelda experience might look like in high definition. For now, they’ll have to enjoy the Zelda: Battle Quest game that exists inside Nintendo Land. But I think that we can all imagine that Zelda would look great in HD, and there could be a lot of new features added with the [Wii U] GamePad.”
“With Metroid Blast, you get to enjoy that franchise while the developers are, you know, thinking and imagining what could be possible with Metroid on Wii U.”
-Scott Moffitt, Nintendo’s Executive Vice President of Sales and Marketing
The Wii U has been criticized for requiring players to to switch their view back and forth between two screens while gaming. Nintendo marketing executive Scott Moffitt responded by saying, “It doesn’t take long at all for the controller to feel intuitive.” Moffitt mentions how people are used to gaming on Wii but were first skeptical about its motion controls because it requires people to move while playing games. Moffitt believes Wii U’s “adjustment period will be quick,” and gamers will realize that the Wii U GamePad “enhances gameplay.”
But what about criticism that having to interact with two screens will take players out of the experience of playing a game?
“I can tell you about the experiences from gamers I’ve seen. It doesn’t take long at all for the controller to feel intuitive. The analogy may be similar to adjustment it took for consumers to get up off the couch and adjust to using a motion controller; it didn’t take very long for consumers to learn and appreciate and embrace it and I think you’ll see a similar dynamic. The adjustment period will be quick. I’ve seen people commenting about how it enhances gameplay and does not divide their attention.”
Nintendo marketing executive Scott Moffitt was asked whether Nintendo first-party titles would run at 720p or 1080p. Moffitt answered by saying, “I think it’s 1080p.” While it has been confirmed that the first batch of Wii U games will run at 720p, most Nintendo games will probably run at 1080p soon after the upcoming console’s launch.