A new Wii U-exclusive stage has been revealed today for Super Smash Bros. The game’s director Masahiro Sakurai unveiled the Orbital Gate stage in his daily Miiverse post, giving fans a few details on how the area will be used in the forthcoming brawler. The Orbital Gate, which made its first appearance in Star Fox: Assault for the Nintendo GameCube, was the main hub during the Aparoid Invasion. While missiles are flying in from the aparoids, Star Fox and his defense team ward off their enemies in a frenetic battle.
Given the stage’s first appearance in the Super Smash Bros franchise, Sakurai has taken the time to describe what players will see during the many battles on the stage. It’s not the first time we’ve seen a screenshot from Star Fox: Assault either, as the director teased an image of the Great Fox earlier this year. Here’s what he said over on Miiverse, along with the fantastic screenshots:
“This is the Orbital Gate stage. This is a Wii U version-exclusive stage reenacting Team Star Fox’s defense of the Orbital Gate from an Aparoid missile attack.”
“Missiles are launched towards the Orbital Gate! The force field shields the machinery for a while, and the missiles eventually get shot down by team Star Fox. Overall, this stage feels like a ride. It’s pretty hectic, so hold on tight!”
“The Arwings are passing through the gate! And the fighters hop on for a free ride!!”
Super Smash Bros creator Masahiro Sakurai has explained the reasons behind why the brawler for the New Nintendo 3DS will support the C-Stick but not the Circle Pad Pro. As we reported earlier this month, the Circle Pad Pro would not be supported on current 3DS models, despite it being a mirrored device for additional circle pad support.
However, the game’s director has addressed such concerns in his new Famitsu column, saying that the C-Stick support was enabled due to the increase in power from the new models, along with it fixed internally on the device rather than a peripheral control.
“Supporting the CCP requires the use of some of the CPU’s processing load. From the information received during the development of Kid Icarus: Uprising, this is a quite large load at around 5%. Kid Icarus: Uprising and Smash both use the maximum capability of the device, so we had to abandon the idea of CCP support. With the New 3DS, we were able to support the C-Stick as the processing power is increased and it is not a peripheral device.”
The evidence seems to be mounting that the long-awaited Super Smash Bros Wii U will be released on November 21st. The latest retailer to advertise the game with the date is Amazon Canada. Nintendo has yet to confirm when we can expect the Wii U version, but surely an official release date announcement isn’t too far off?
Reviews for the long-awaited Super Smash Bros on the Nintendo 3DS have come rolling in on review aggregator, Metacritc. The game currently has a Metascore of 88 based on twenty-four reviews. Joystiq and Games Radar had the following to say about Nintendo’s latest brawler.
“While there are definite areas where Nintendo could improve on Super Smash Bros. in an inevitable sequel, this is the most feature-complete, compelling Super Smash Bros. entry to date”
“A highly polished iteration of Smash Bros. that plays great on its own. But when you’re afflicted by latency problems in local multiplayer, you’ll suddenly become painfully aware of the 3DS version’s critical shortcomings.”
- Games Radar
Thanks to those who sent this in
Peach turnip-plucking fiasco, this glitch provides players with a rather haunting vibe from the Ice Climbers.
The Super Smash Bros 3DS version has been available in Japan for just over a week, but it’s no surprise players are discovering a few glitches within the game. Unlike the
As we reported last week, the Ice Climbers were removed from the 3DS due to technical limitations, thereby cutting them from the Super Smash Bros character roster on both Wii U and 3DS versions. But a discovery from Twitch streamer Gema Yue of the “Nana, Popo” chant – the signature song from the Ice Climber duo – can be heard after defeating a pair of Dr. Marios when playing as Villager, which can be seen in the video above.
It’s unclear whether the Ice Climbers were a hasty switch from the game’s development, but it’s certainly a haunting remnant of the duo. Though for now, it appears the glitch can only be found in the Japanese version of the game.
Thanks, Nonon Jakuzure
Super Smash Bros. for Nintendo 3DS has sold through 93.45 percent of its shipment in Japan. Since its debut in the region on September 13th, the hand-held version of the fighting title shifted about 944,644 copies at retail. By comparison, the Wii console’s Super Smash Bros. Brawl sold approximately 819,647 copes at launch and experienced a sell-through of 94.37% of its shipment. It was recently revealed that Super Smash Bros for 3DS surpassed the one million sales mark during its first couple days on sale in Japan.
Nintendo of America has uploaded a number of new television commercials for Super Smash Bros on the Nintendo 3DS which is due for release next month. The live action adverts encourage you to settle the score with your loved ones via a game of Super Smash Bros. The highly anticipated game is due for release on October 3rd.
Thanks, MasterPikachu6 and Giygas