Super Smash Bros game director Masahiro Sakurai has shared new details on the upcoming brawler’s All-Star Mode for 3DS. Unlike Melee and Brawl’s All-Star Mode, the latest instalment of Super Smash Bros’ All-Star Mode does not need to be unlocked and, in fact, players can jump straight into the mode from the beginning of the game. However, as Sakurai details in his Miiverse post, All-Star Mode will be incomplete, giving players the challenge of unlocking all characters.
Rest areas will make a return, displaying healing items or surprises for Smash players, but they will also indicate the next character you’ll face, along with the year they first appeared in a solo video game venture – handy for those players who would like to scrub up on their video game history and knowledge. Here’s what Sakurai said on Miiverse regarding All-Star Mode:
This time, you can challenge every fighter in All-Star Mode from the moment you turn on the game!! This is a survival battle with limited recovery items and no option to continue. However, this mode will be incomplete until you’ve unlocked every fighter… Until then, you can only play against characters that are already available. This is a picture of the bottom-screen menu, with a padlock indicating that the mode is still incomplete.
In these battles, multiple opponents appear in one stage, and you clear the battle by defeating a number of them. The rest area that appears between battles displays the next opponents and the year the characters made their first appearances, and it also holds recovery items and an occasional reward. The characters you fight against appear pretty much in chronological order. Behold, the history of Nintendo games!!
Super Smash Bros. game director Masahiro Sakurai has announced the adorable Riki from Xenoblade Chronicles will be an assist trophy in the upcoming brawler. In the creator’s daily Miiverse post, Riki appears next to Shulk in a new screenshot – shown above – with his trusty weapon, Biter. The orange-coloured Nepon also has three signature moves to deal including Happy Happy, Freezinate, and Yoink, along with a few others left as a surprise for both Xenoblade and Smash fans.
Along with posing as an assist trophy, Riki will also be a part of Shulk’s final smash within a chained attack as seen in Shulk’s announcement trailer last week. And for those who aren’t familiar with Riki, Sakurai mentions his personality is akin to The Legend of Zelda’s Tingle, though Riki’s more likely to make interesting sounds of his own than Tingle’s “Kooloo-limpah!” The director then goes onto tease Tingle’s appearance for Super Smash Bros which has yet to be confirmed. Here’s what Sakurai said on Miiverse:
“The legendary hero Riki appears as an Assist Trophy and in Shulk’s Final Smash!! As an Assist Trophy, he uses many arts like Happy Happy, Freezinate, and Yoink! He sounds a bit like Tingle…but don’t worry, Tingle will make an appearance too.
“By the way, a cursor will appear above Assist Trophies and Pokémon to indicate which fighter is its ally. Now you can tell right off the bat who it belongs to!!”
Nintendo has announced the launch time for Super Smash Bros. for Nintendo 3DS. In a new email sent to its subscribers, the publisher confirmed that the upcoming hand-held version of the fighting title will launch at midnight on October 3rd. It will be available in the Nintendo eShop and in stores. The latest trailer for the game confirms that Shulk from Xenoblade Chronicles will be featured as a playable character.
Xenoblade Chronicles’ character Shulk was announced as playable in Super Smash Bros 3DS and Wii U today, and starred in a brand new trailer. But after the character’s announcement, the game’s director Masahiro Sakurai made sure to upload his daily Miiverse post, showing Shulk immersed in the battle. In a series of screenshots presented by the director, Shulk readies his sword against enemies with the Gaur Plain stage from Xenoblade Chronicles as the backdrop.
Not only did Sakurai show the upcoming brawler’s fans screenshots of Shulk in his prime, but he also detailed his moveset for the game. The Xenoblade protagonist wields a sword named the Monado which can slash enemies with a full-force beam when activated. Plus, it even has the ability to change Shulk’s features and abilities during battle. Check out what Sakurai said in full below, along with a brief description of his moves. And if you’ve still not had your fill of Smash Bros news today, remember to check out Shulk’s awesome screenshots on the official website, here.
“From Xenoblade Chronicles, Shulk joins the battle!! He’s not the type of character that would usually appear in the Smash Bros. series, but we worked really hard to make it happen. We’re very happy with how he turned out. This stage is Gaur Plain.”
“Shulk’s sword, the Monado, slashes enemies with a beam when activated, so it can strike from long range. What really makes this weapon unique is that when the Monado Arts are activated, it can change Shulk’s features and abilities! Emerge victorious in battle by changing your abilities strategically!!
“[List of Monado Arts]
翔 (Jump): higher jumps, lower defense.
疾 (Speed): faster movement, weaker attacks.
盾(Shield): higher defense, slower movement.
斬(Buster): stronger attacks, weaker launch ability.
撃(Smash): Stronger launch ability, weaker attacks, lower defense against launching.”
There are many official Super Smash Bros screenshots, as provided by the game’s director Masahiro Sakurai in his daily Miiverse posts, but there are also a few screens which have unofficially leaked. According to a post on the Nsider Forums, these screenshots apparently reveal the entire character roster for the latest Smash Bros instalment on Wii U and 3DS.
While we love a good juicy rumour here, the screens should be taken with a large pinch of salt, and thrown over the shoulder in good faith. Nevertheless, you can take a look at the images on the aforementioned forums, here.
For the less inquisitive, you can rest assured that the leaked images contain fan-favourite Ness, Dr. Mario, the return of Shulk, Bowser Jr, and – weirdly – Duck Hunt, as is pictured above. Wario also seems to be missing a pupil, but maybe that’s just a trick of the eye. Let us know your thoughts on the leak in the comment section below.
Thanks to those who sent this in.
Nintendo of Europe has detailed exactly which titles you can purchase in a special Super Smash Bros-inspired eShop sale. From August 21 to August 28, the eShop will offer discounts on select Nintendo 3DS and Wii U games to celebrate the hard-working veteran fighters in the upcoming brawler.
Last week, Nintendo of Europe hosted a special sale entirely dedicated to Smash Bros. newcomers. But their time is over, and the veterans have returned with up to 50 per cent off selected downloadable titles. And as a treat for Fire Emblem fans, the original and classic Game Boy Advance Fire Emblem game has arrived just in time for the eShop sale on the Wii U Virtual Console. All other discounted games can be found in the list below.
- Fire Emblem: Awakening – €29.99 / £25.99 (was €44.99 / £39.99)
- New Super Mario Bros. 2 – €35.99 / £31.99 (was €44.99 / £39.99)
- Sonic Lost World – €23.99 / £20.99 (was €39.99 / £34.99)
- 3D Classics: Kirby’s Adventure – €4.20 / £3.78 (was €6.00 / £5.40)
- Donkey Kong (Game Boy, Virtual Console) – €2.79 / £2.51 (was€3.99 / £3.59)
- Kirby’s Dream Land (Game Boy, Virtual Console) – €2.80 / £2.52 (was €4.00 / £3.60)
- Kirby’s Dream Land 2 (Game Boy, Virtual Console) – €2.80 / £2.52 (was €4.00 / £3.60)
- Super Pokémon Rumble – €29.99 / £25.99 (was €44.99 / £39.99)
Wii U eShop:
- New Super Mario Bros. U – €47.99 / £39.99 (was €59.99 / £49.99)
- Sonic Lost World – €29.99 / £23.99 (was €49.99 / £39.99)
- Pokemon Rumble U – €9.99 / £8.99 (was €14.99 / £13.49)
- Donkey Kong (NES, Virtual Console) – €3.49 / £4.99 (was €4.99 / £3.49)
- Kirby’s Adventure (NES, Virtual Console) – €3.49 / £4.99 (was €4.99 / £3.49)
- Kirby’s Dream Land 3 (Super Nintendo, Virtual Console) – €2.80 / £2.52 (was €4.00 / £3.60)
- Fire Emblem (Game Boy Advance, Virtual Console) – €4.89 / £4.40 (will cost €6.99 / £6.29)
Super Smash Bros. director Masahiro Sakurai has posted two new Wii U and 3DS screenshots showing off alternative outfits for Zero Suit Samus. In his daily Miiverse post, the brawler’s director mentioned Samus’s top and shorts combo from the Game Boy Advance’s Metroid: Zero Mission was drawn by a female designer – alleviating previous fan concerns that Samus was becoming overtly sexualised.
Aside from her well-designed outfits, sharp-eyed Smash Bros fans will recognise the arrival of a returning stage in the 3DS screenshot above. The original Metroid stage seen in previous Smash entries, Brinstar, will make an re-appearance in the 3DS version of the game. Here’s what Sakurai said for both screenshots on Miiverse:
“Looking at the number of days we have left for development, it would be an impossible task to create this… That’s what I told my staff. But thanks to the determination of her female designer, these Zero Suit outfits got completed in time. From the ending of Metroid: Zero Mission, here’s Samus in shorts!
“Here’s a look at the 3DS version. You can use the same outfit variations in both the 3DS and Wii U versions.”