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Ubisoft Says Assassin’s Creed 3 Will Be The Last Triple-A Game With Large Teams

Assassin’s Creed 3 creative director Alex Hutchinson claims that the game will be one of the last triple-A titles featuring a large development team which utilises multiple studios to help out on certain parts. Hutchinson says that large budget games are becoming increasingly rare as development studios continue to clamp down on costs.

“We’re the last of the dinosaurs. We’re still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out.”

40 thoughts on “Ubisoft Says Assassin’s Creed 3 Will Be The Last Triple-A Game With Large Teams”

    1. this is bullshit. lol . ubisoft acting like there game is the biggest thing ever ?? they are fucking ubisoft.

      GTA 5 nuff said. and many many many others.

      this ‘new zelda game’ for wiiu is rumoured to have hundreds of people working on it with a massive budget that rivals rockstar’s gta budgets.

      triple A and A grade games are what seperate the industry from quality and shit.

      yeh nobody wants to play triple A games because Angry birds is coming ??

      are you serious ubisoft ???? 100’s of million of people are core gamers and want core gaming experiences.

      try telling this to sony’s new console ubisoft . they will tell you to stfu .

      1. You do realise the zelda rumour is fake?

        Miyamoto said himself 2 months ago they are at the planning stage of the game.

        1. The One Who Wrote This

          Well, a LOT could have happened throughout the past 2 months….

          Don’t dismiss the rumor just yet. Nothing has struck down the rumor just yet, so it may still be true….

          1. Evan: Miyamoto did not say that. He was asked if they were adding any new features, like a second analog controller, and he said no. He never said there weren’t going to be any new models.

          2. You didn’t get what he said, bro.
            He said he wouldn’t be making a new 3DS. As in, he wouldn’t be making one with more features. He said, essentially, that they would not be making a successor to the 3DS this soon.
            The 3DS XL isn’t a successor, it’s a revised-size model, just like the DS-I XL was.

          1. How do you know it was someone on the inside? WiiU Daily’s article was based entirely on an anonymous source who they claim was on the inside. They also claim that this source is trustworthy because it predicted the WiiU would have achievements and a social networking system, as if those two things weren’t quite obvious from the get-go. That rumor might be true, but I’m going to wait and see rather than just take their word for it.

  1. This is music to my ears. So many game studios have closed because they feel they need pixar-style graphics and immaculate detail to survive. A lot of these so-called AAA games aren’t even fun to play, and even if they sell 10M copies, they are considered flops because the development costs were astronomical.

    I’m glad to see a lot of studios going retro with their graphics or just using pre-made engines line Unreal to cut costs. Hopefully, they’ll start focusing their efforts on gameplay, story, and music, not creating an Earth-sized, immersive gaming worlds with photorealistic graphics where you just go through the motions.

    1. well said.

      people like hideo kojima and shigeru myamoto can use 2 million pounds and make a way way way better game than EA or Ubisoft who spend 25 million.

      example . Avatar the movie tripple A , i prefer street fighter Alpha’s manga animation to Avitar all day.

      street fighter is better than avatar in every way IMO . and it cost about 100th of the production cost.

      ‘triple A’ just means ‘triple gay’ . good developers are more important than money.

      1. Hey nintendward I’m a little confused…
        In your earlier post it seemed like you were trying to say that high-budget, triple A games are important and you made it seem as if you think ubisoft are stupid for trying to cut their development costs and down-size on future game projects as they are saying in the article, but then you posted how a low-budget game can be better than a blockbuster-caliber game and all that :S ._.??
        Not trying to attack you or anything, just a bit confused man lol.

        1. i stand by my early comments.

          BUT , great developers CAN do a lot more with less than shitty dev’s.

          look at muramasa on wii . its better than nearly every xbox 360 game i have played. and it evidently cost pennies to make.

          just saying . that is all.

          in addition great developers plus triple A production costs can onl be a bonus.

  2. That is a great shame… Does this mean that there is going to be no more Assassin’s Creed since all of them since Brotherhood have had multiple dev teams?

      1. That’s a shame, i really like Assassin’s Creed… As long as they don’t go under the quality of Revelations, which I found a somewhat disappointing game compared to AC2 and Brotherhood, I’ll be fine.

    1. While also have a lot content, they are still different than those 3D AAA tittles such as assassins creed. The amount of 3D modeling, physics, lighting and particle animation that goes on those things is absurd. The graphics department is way more simple in super smash bros and project x zones.
      Not that it is a bad thing to have less complex graphics, but yeah, if you want to go photo-realistic you gotta spend way more money.

    2. Nintendo wont do this, especially if the rumours are true about Zelda WiiU. And once again, unsurprisingly, Nintendo will come out with the best games next, like they did every year

  3. I guess Assassin’s Creed 4 is out of the question then… and any hope that I will ever play another Ubisoft title. I guess they read the same book Microsoft did: “How To Bury Your Company in 365 Days”

  4. Soooo, what? You’re going make shorter, gMes that are worse? Oh i know why, because next gen is too fucking expensive -___-

    1. Bro, there’s no guarantee that a shorter game is going to be a worse game.
      In the future, it will be all about giving games elements that lend to REPLAY-ABILITY.
      Extra characters, new game pluses with tons more benefits for doing so, rewards for multiple clears, changes to game-play depending upon whether or not the game supports multiplayer co-op in the main campaign, competitive multiplayer modes, etc etc etc.
      And besides, as far as 1-player games go, look at games like Mario Galaxy 1 and 2.
      Or heck, even just Sunshine.
      All three of those games were fun enough to justify multiple play throughs, both as Mario AND[in the case of Galaxy 1/2] Luigi.
      And do I really need to mention Xenoblade Chronicles?
      Or how about games like Devil May Cry 1 and 3?[or even 4?]

      The quality will enhance the play time, if done right, with future games, turning a game that only has a 40 hour single-player campaign into a game that you’ll easily play for upwards of 120 hours or more just because the game is that damn much fun to revisit again and again.
      As long as developers try not to pay too much attention to having games that take advantage of super-advanced specs/graphics and focus more on the game-play of the games themselves, things will be just fine next gen.
      At the very least, I’m almost 90% sure that Sony isn’t dumb enough to focus too much on games, or tech specs, with high production costs for the sake of wowing people with eye candy, come this next gen, and I know DAMNED sure that Nintendo won’t throw away their emphasis on game-play for the sake of graphical bang, at least with their first-party offerings.
      I can’t speak for Microsoft, though…..I just don’t have that much faith in their approach to things, but I can hope.
      Anyways, next gen probably won’t be too terrible, even with shorter games, so long as devs get back to what gaming is really all about; making interesting, unique, fun game-play for their games.

      1. Ive played too many games this gen where the “replay-ability” was just collectables and difficulty, where you get nothing but a shitty trophy. Short games are ok, if the replay value of the game i worth it. I got Kid Ocarus Uprising, decent sized game, but i replay the game everyday. I dont know why, its just fun, but i found going through games like Uncharted, ect a bore, and gave up.

        1. Kid Icarus Uprising is the kind of game I’m talking about, my friend.
          It’s not super long or giant-budget but it does its job as a game that keeps you playing for hours and hours and hours beyond the campaign.

  5. I enjoy some games even though they are low budgeted. But hoping for more games with a lot more effort put in it isn’t asking for too much is it???

  6. That’s the problem that comes with increasing the hardware specs of consoles by so much each generation, it means devs need to spend more time and money if they want to make games that use the console to it’s full potential, but obviously they can’t keep doing that…

  7. Pingback: Ubisoft Says Assassin’s Creed 3 Will Be The Last Triple-A Game With Large Teams | Gaming R.S.S.

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