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Developer Admits Wii U Is Not As Revolutionary As The Wii Remote

Firebrand Games creative director Peter Shea has admitted that Wii U isn’t as revolutionary as the Wii Remote but says that consumers and developers should never underestimate Nintendo. Shea says that Nintendo has been written off too many times, and the simple fact is people will always love Nintendo’s first party efforts.

“There is still a degree of uncertainty about exactly what you can, should and must do with the Wii U, almost as if Nintendo is still working this out for itself, or not quite ready to show all its cards.”

“Even though we have the hardware in house, we won’t really know what it’s all about until we see the first wave of first Party Titles, and see and play what Nintendo have been working on.”

“It definitely has a lot of scope for experimentation.”

“The combination of a second viewport on handheld screen, very accurate gyroscopes and accelerometers, and front and back cameras seems to offer a lot of possibilities – and you’re seeing some of the more obvious ideas already in titles like ZombiU.

“The Controller itself is light, nice to hold and has a great display on it – it feels impressive and natural in the hand; once you hold it and play with it, it does make sense – perhaps not in the revolutionary way Wii Remote made sense, but it is intriguing nonetheless.”

 

58 thoughts on “Developer Admits Wii U Is Not As Revolutionary As The Wii Remote”

  1. I’ll admit that the Wii U controller doesn’t look as good or creative as the Wii remote. But from what I have been seeing, it will be a great device with a lot of potential.

  2. I totally agree with this, the Wii remote basically made motion controls a staple in the video games industry for casual games. A second screen has been around since the DS back in 2005, and developers already have ideas of what features a second screen can offer in games. But I have no doubt that the Wii U will be a success, maybe not as big as the Wii, but a success nonetheless.

          1. To be fair, it wasn’t used by many developers, and isn’t nearly as innovative and exciting as the Wii U. The Dreamcast VMU did have a second screen before the DS, but it wasn’t really mainstream.

  3. i may be a bit cynical, but:
    “Even though we have the hardware in house, we won’t really know what it’s all about until we see the first wave of first Party Titles, and see and play what Nintendo have been working on.”
    sounds like a lack of imagination on his part.

    1. Their development history would support that lack of imagination. They’re essentially a port studio, with multiple DS ports of licensed games.

    1. If you bougt a vita or iphine youd relize its anceint tech. Lol nintendo fanboys buy shitendo gear and are easliy imoressed at outdated technology lmfao get out of a cave cheap bastards

      1. By your logic, the iPhone is considered outdated too. Have you seen some of the new Samsung phones? The Vita is also not as powerful as most phones. It’s not always about the specs, people want things to work seamlessly. Companies that do not understand this often struggle and eventually fail. Apple understands this, Nintendo too, even Facebook to some degree. If you ever ran a company, you would most likely fail. Actually, I take that back, you’ll never get anywhere with spelling like that.

      2. Siefired always claims he’s hardcore by playing the 360 lol, But he’s the kid that’s still jealous of Shine-tendo. I bet that Vita of yours is collecting dust lol. How many games they have right now?

    1. Its always been a fact, no matter what peripheral, Nintendo always goes the extra mile to make sure you use it correctly. What worries me is 3rd party support who never know how to use it for the first few years, and just adds it and it feels tacky and out of place.

  4. Of course they can’t be as innovative every time.
    Nevertheless, I think it’s still a unique console with lots of potential.,

  5. He basically says: It’s ok, but what i don’t like is that we need nintendo to show the ideas they have for the controller because we are too stupid to figure out how to use it.

  6. Aeolus likes to suck off monkey dicks, and the monkey is Icy Dead People, and they also seem to be a idiots

    No shit, we knew it’s not as revolutionary, we didn’t even think about 2 screens before, but there have been many Sci-Fi movies that had people use computers with motion controlls before, so it’s obviously more impressive than what you haven’t thought about.

  7. It’s so annoying hearing morons say “why the hell would I want to play with that big, heavy controller” when countless times developers say its light an comfortable.

    Play it before you hate it!

  8. Im sorry…who are these guys again?

    It’s not going to make as much as an impact adls the Wii remote, but its has more potential that the Wii and Wii remote, you just need imagination and the will to actually make it

      1. Are. You. Fucking. Serious…..
        Like….what the fuck? Really? Ermm, what about the BIG FUCKING SCREEN. The Wii remote did things standard controllers couldn’t.
        I….fuck it, i dont give a fuck, just shut up and sit in the corner.

        1. Yeah, because everybody needs a second screen during gameplay.

          That really helps the experience beyond everything the DS did – which is nearly nothing.

          1. 1. That still seperates it from any other controller and it does something different

            2. Are you blind?

            3. The DS changed gaming, just as much as the Wii did, now touch screen inferace in gaming is everywhere, and the 2 screens made new gameplay possiblities.

            Stop being a fanboy/Nitendo hater.

            1. 1: Different =/= good. Stop being a hipster faggot. Nobody likes hipsters.

              2: *ignoring 2* The DS changed nothing for handheld gaming and in no shape or form is dual screens contributing to it. The majority of DS games are motherfucking maps or gimmick functions that ultimately was not needed in the long run. FACT.

              Stop sucking gimmick dick. Holy shit, you’ll defend any GARBAGE Nintendo creates. You’re up there with that sheep donzaloog, both of you are retarded Nintendo ass kissers.

              1. You remembering me of the the great Billy Madison.
                What you’ve just said
                is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on our soul.

  9. “Developer Admits Wii U Is Not As Revolutionary As The Wii Remote” … that’s what you got out of that interview? Sometimes I think the titles for your posts are a bit sensationalist.

  10. It’s a cute statement, but one is more interested in good games first and foremost than anything deemed a revolution…a PC upgrade isn’t normally regarded as revolutionary, it’s just another step in the ladder. The same thing applies to consoles – we all know it’s not solely about revolutionary gaming strategy and application of unique tech in a console.

  11. The Wii remote was new, but they threw out the baby with the bath water, Wiimote needed an analog control stick and more buttons and trigger, and move the Dpad to the nunchuck. All they had to do is break the gamecube controller in half. The Wiimote and nunchuck didn’t have enough buttons, triggers and was short a control stick. The also should have updated sensor to include two cameras and a microphone. Was it creative? Yes, but flawed and I am ardent Wii supporter. The Wii U is better. It has all the inputs of standard controller and touchscreen. Wii U also supports Wiimote. Wii U wins, I preordered Deluxe and Super Mario Bros U and Zombie U. But I want new Metroid and Donkey Kong. I wish Platinum Games worked on 3D Donkey Kong. I can’t wait for Bayonetta 2 and I’m getting Call of Duty Black Ops 2 on Wii U too.

    1. the wiimote can do anything the classic controller can do and more the gpad is a different story wimotechuck,gpad,then the classic in that order imo

  12. New? Yes. Creative? For sure. REVOLUTIONARY? Nah, not so much. Which is why so many gamers, and Nintendo as well, are turning back to PRECISE BUTTON CONTROLS. The Wii’s control scheme was one of the big reasons third party developers stayed away from it, along with it’s graphical limitations. The Wii U doesn’t have this issue.

  13. I think motion controls has ruined what video gaming was, to me waving a fucking wii mote is not the same as holding a standard controller. It’s not awful but it’s not for me. Not enough of the new games offer the option to play normally. I’m sticking to everything before wii unless I can choose what mode to play in. And the wii mote certainly was not revolutionary. Plus there was only about 10 games that were considered good on the wii.

      1. No the 360 controller shits all over the fucking wii mote.. Everyone I know who bought a wii never fucking used it. Why do you think Nintendo has made made a complete rip off of the x box controller?

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