We’ve all now got a good look at Star Fox Zero for the Wii U, the brain child of Shigeru Miyamoto in collaboration with Platinum Games. What do you think of the game art style? Because Miyamoto said that the visual style and the gameplay is the main point of the game, and was made of a cartoony nature on purpose. As most games now strive to look super realistic, he thinks they’re all starting to look the same, and presumably wanted Star Fox Zero to stand out that way. Question is, does it stand out for the right reasons or look weaker, as the article suggests?
In a press event Sunday, Miyamoto said that the point of Star Fox Zero is the gameplay and the visual style of the game, which is somewhat cartoony. It was made that way with a purpose. “A lot of games nowadays look so realistic that they all look the same,” Miyamoto said.
The famed designer is right–many casual gamers might have trouble telling the difference between a “Call of Duty” and “Battlefield” game. But Nintendo’s strategy also reflects that the Wii U has far less graphical horsepower than rival home consoles.