It was recently revealed that Yooka-Laylee is no longer coming to Wii U in favor of a Nintendo Switch port. In a follow-up interview, Playtonic Games has explained why it made the decision to cancel the Wii U version, which apparently has “nothing to do” with the imminent end to console production. The studio also says it ran into some “unforeseen technical difficulties” when developing for Wii U.
“No, that had nothing to do with the decision,” said studio head Gavin Price. “As we have shared, it’s simply down to unforeseen technical difficulties. Its a testament to the team that we have continued to fully explore every possible option throughout making Yooka-Laylee.
“Our backers are why we are here today and that’s our first priority. We can assure you this was a hard decision for everyone. Our team has so much combined Nintendo heritage and we’re huge Nintendo fans as individuals. That’s why we’re working hard to make things right for our backers and with Nintendo and Playtonic’s fanbase over the coming weeks and months.”