It has only been an hour or so, as of this article’s writing, since we relayed to you the news that Aonuma feels that open-world/open-air Zelda games will be the standard of the games in the future. It turns out that Aonuma was not the only one that recently addressed this topic. Hidemaro Fujibayashi, the director for Breath Of The Wild, was asked a similar question in an interview with GameRant.
GameRant asked Fujibayashi if open-world will be the standard for Zelda games from here on out. Not only was the response longer than Aonuma’s, Fujibayashi was more reluctant to give a definitive answer. Fujibayashi said that “we can’t really say much at the moment but there are lots of things in this current game design we still want to explore. If, as a result of that exploration, we feel positive we can provide our audience with new experiences it’s possible this design could become the standard.”