Nintendo Switch

Shigeru Miyamoto Does Not Want To Make An MMORPG

Shigeru Miyamoto has always been one of the most creative minds in the video game industry. Despite his ability to come up with inventive ideas in practically any genre, the legendary Nintendo designer has no apparent interest in developing MMORPGs. During his recent keynote address at the 2018 Computer Entertainment Developers Conference, Miyamoto explained his reasoning behind this particular preference.

“A few years ago, when MMORPGs were coming into fashion, I didn’t want to make one,” Miyamoto said. “Since I get tired of things easily, I don’t want to keep making one game.”

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67 comments

  1. I liked DCEU but also got tired and for some people like me would put hours n days into it just to be a shitty level. While there’s the others who are some god tier level within 48 hours of the game being out. What do people do when they’re maxed out on level and they’ve been playing WoW for 12 years?? GTFO mad boring

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      1. It’s what makes me more powerful if they react to my comments. lol

        The more I fight the system. The more I get things going.

        Plus, he said he wasn’t gonna make MMO’s not JRPG’s.

        So?

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      2. Just because someone made a mistake doesn’t mean you can insult him that way. You claim it makes you feel powerful but in reality all it does is make you look like a child.

        Liked by 3 people

      3. I said it makes you LOOK like a child, it doesn’t mean you are 1 physically. You can act like a child and be a fully grown adult you know.
        That said, considering you didn’t even comprehend that properly, I am hard pressed to believe you really are 25.

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      4. If anything, you being 25 makes it look even worse for you, you may be 25 in body but in your mind you’re a 10 year old.

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  2. This is evident in Odyssey’s attention deficit capture system, which tries to trick you into thinking you’re interacting with the game in a meaningful way by forcing you to change into a basic enemy every few minutes.

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  3. Last Good game this old idiot made was Zelda 64……he is out of touch with game designing…he Ruins every game he touches… Instead of letting PG have full creative freedom on StarFox he ruined it…instead of making sure BOTW is a true Zelda game…he makes sure everything that Made Zelda games great get stripped away…Miyamoto is a death dealing cancer to gaming

    Liked by 1 person

    1. Aside from the fact that most people liked BotW… Miyamoto wasn’t in charge of that one, it was Aunoma, who’s been directing most of the big Zelda games since Ocarina. Ocarina was the last one Miyamoto directed. In the meantime he’s done Pikmin, which I loved. Maybe you didn’t, and that’s fine, but overall you’re being a little overdramatic, no? I’m sorry you didn’t get the Starfox game you wanted, but that’s pretty much the only legitimate complaint you had about the man.

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    1. He means he doesn’t want to get stuck in one same game, meaning just updating the same game he already launched. Yes, he has franchises under him, but he has always found ways of making each game feel unique. Not perfect, of course.

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  4. I’m sitting here scratching my had trying to figure what he said?

    You may consider me slow, but I will admit I dont know what MMORPG Is fo…

    Usually Grunty doesnt say things in slang, but if you want me to rhyme then understand my question and not blame.

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    1. MMORPGs are “Massively Multiplayer Online Role Playing Games”. Basically, RPGs played online (usually on PC) where many or most of the characters you interact with are other human-controlled players. Examples being World of Warcraft and … uh … sorry Grunty, I’m not much of a MMORPG fan. But a game like Final Fantasy would NOT be a MMORPG because it’s not online (and even if they were to add some online functionality like leaderboards, it still wouldn’t be one because Massively Multiplayer has to be central to the gameplay). Meanwhile, games like Starcraft are also NOT MMORPGs because even though they are overwhelmingly online and you interact with other humans, it’s not an RPG.

      Hope that helps, from one platformer fan to another

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      1. Thank you ai841 . You made me feel good, I feel liking playing Banjo-kazooie while in my old hood. You explained it with such clarity that anyone reading would understood. Now if you excuse me, I have a date and cant be late because if I show up on time we get free plates.

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  5. Eh, MMORPSs are overrated anyway. I want to travel a new world with my family, while all I do is meet ridiculously dressed strangers calling me a noob.

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  6. Miyamoto could get an MMORPG started at least. Then when he ever gets bored, just let someone else take over & add their own ideas. It’d be no different when he left Zelda in the hands of Aonuma who is now leaving the series himself & giving it to the hands of another like Miyamoto did for him those many years ago. (After Star Fox Zero, it’s time Miyamoto let’s someone else take over Star Fox, too, as he’s the reason most who played Zero didn’t like the gameplay.)

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    1. But like skeleton said, Nintendo most likely wouldn’t be able to handle MMORPGs, anyway. The amount of freedom many MMORPGs give their players is not something Nintendo is really a fan of; they are too much of a control freak for that. Not to mention they’d try to tie voice chat to something so stupid as a phone app that is a requirement instead of an option like any NORMAL developer would do. Who does something so fucking stupid anyway? Ohhh… Rrright… Nintendo does…

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    2. The main reason why most of those who played zero hated it was because of Iwata, remember that he was the one who asked Miyamoto to create titles which used the gamepad as a controller (remember that cringe worthy tomodachi song about the gamepad?). Miyamoto is partially responsible of that mess but he was following (and respecting) orders from the late Iwata. I don’t want to be rude but i am tired of everybody blaming Miyamoto for that game as i said he is partially responsible.

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