
The New Yorker website has been fortunate enough to get a chance to interview legendary video game designer, Shigeru Miyamoto. The interview is very wide ranging so I suggest you take a read here. One of the things Mr. Miyamoto mentions in the interview is that aside from the Super Nintendo World theme parks he has been busy working on Nintendo mobile titles. It’s not clear which ones he’s been involved in or is working on, but he’s bound to have had a hand in the upcoming The Legend of Zelda mobile title.
Recently, I’ve been very involved with Universal Studios in Osaka, planning the attractions that are going to be there and putting the final touches on the rides. I’ve also been involved with making mobile games. Since I’m able to test and play these games easily at home, on the weekend, by Monday, I usually have a long list of things I want to try out and explore.
Shigeru Miyamoto
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I don’t know he was interested in making mobile games
He seemed really good at optimizing games on a Nintendo Hardware. That’s one of the reasons I like him. He makes the gaming experience different. He tries to bring out all the capabilities the hardware can do. Take 3D Mario World on Wii U. The Gamepad has a mic that responds to the game when you blow into it. Or take Galaxy 1 and 2 with the Wiimotes cursor aiming at star bits. or Pikmin 3 where the Gamepad actually acted like a true Kodpad.
He is an amazing developer. I’m looking forward to whatever he is making next.
Nintendo announced in April 2019 that they would be holding a closed beta for the game, exclusively for Android users. He is really an amazing developer.