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SEGA says its planning an increase in remakes and remasters

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SEGA has published its results for results for the fiscal year ending March 2022 and has announced that it’s hoping to boost profits in 2022 and 2023. The reason SEGA is forecasting even higher numbers for FY2023 is due to a significant increase is new games, remasters and remakes, which should please fans. We’ve already heard that SEGA has plans for Crazy Taxi and Jet Set Radio but it’s not clear how far along those two games are in the development cycle. Regardless, all eyes will be on SEGA this year with their new 3D Sonic game, Sonic Frontiers, which could make an appearance during the Summer Games Fest.

20 thoughts on “SEGA says its planning an increase in remakes and remasters”

  1. I really want a Persona 3 Remake.
    I know the Persona series is made by Atlus but since Sega own them I think it still counts.

    It’s honestly the perfect game to be given the remake treatment considering the various versions of it out there.

  2. Still waiting for the GOOD version of Sonic Unleashed, plus Sonic Championship HD, Sonic 4: Episode II, Sonic Shuffle, Sonic Generations, Sonic Jam (Sonic World), and NiGHTS into Dreams HD.

  3. I would day-1 buy a Billy Hatcher remake. I would just want it to fix some glaring issues like how you could completely lose your egg after a bounce jump to a high ledge, or how rails would sometimes randomly let you or your egg fall off the level.

  4. Shenmue needs a remaster BADLY. I tried playing it on PS4 and couldn’t stand the clunky controls and horrible voice acting. I’ve been making fun of that game ever since.

  5. This just shows the video game industry has become creatively bankrupt—either due to a complete lack of innovative ideas or a complete risk averse approach to launching products. Probably a combination of both.

  6. To be fair, there are some games out there that would benefit from the remake/remaster angle. Metroid: Samus Returns- a remake of Metroid II: Return of Samus- is a great example. It was more than a graphical update- it added a much-needed world map, quickened the flow of the game, added new content like new boss encounters, etc. Additionally, it had been 26 years since the original game’s release (1991 to 2017), which is more than enough time for a new rendition without the feeling of “oh, this game again.” Makes more sense to me than The Last of Us and The Last of Us: Remastered, which released barely a year later.

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