The long-awaited third game in Monolith Soft’s beloved JRPG series Xenoblade Chronicles 3 is finally now available on the Nintendo Switch eShop and at your favourite video game retailer. The game has received a day one update which brings it to Version 1.1.0. The update comes with the general bug fixes that you would expect and also the ability to claim the Xenoblade Chronicles 3 Expansion Pass items. You can read our recent review of the game if have yet to do so, right here.
Ver. 1.1.0 (Released July 26, 2022)
General Fixes:
- Added function to receive Expansion Pass item(s).
- Downloading the Expansion Pass will add an “Expansion Pass” selection to the Main Menu, where the item(s) can be received.
- The Main Menu can be opened during gameplay by pressing the X Button.
- Fixes introduced to ensure a better gameplay experience.
Brutal that games need a patch on the very first day of release.
It is because, for one, games are much more complex than ever before, making the possibility of missing problems more and more common. But this is less about that, and more about adding the expansion pass, all the other stuff are just minor fixes that they got done in time for the expansion pass to be added, so might as well ship them.
Honestly it is a good thing, nothing is worse as a dev to find an issue in the game, fix it only to have the issue be put up on the internet because you did not actually fix it as expected and could not replicate the issue after said fix…. on a system that does not have patching…. resulting in one hell of a mess with having to reprint the game.
It’s great that games nowadays can have these patches/updates to better the experience, but unfortunately some companies rush force a game knowing there’s issues on release that they can fix later on instead of solving all known issues before release.
The problem lies with physical versions of the game that won’t be worth as much later on years down the line when servers for these games are discontinued ( fine on your own console if it still works and you’ve downloaded the relevant updates ), but not for someone wanting to buy retro games in years to come.
If only the update would go to the cartridge!
So a game should in theory be fully completed to the best of knowledge.
Sometimes the disk is updated, the problem is it rarely is because it is cheaper not to change the master. New printings can include patches though(space withstanding).
Shame they go back to carts/cartridges but don’t allow them to be rewritten with updates. Moving from discs & back to them would have been a great idea if they made them like SD cards.
Or they could just make the games complete when they release. It was done this way for decades. It is all about rush and get it out the door now.
I have a question; Do you need to have played the first 2 games to understand this 1? Or is it a totally different story just set in the same universe?
It would help but not necessarily. There is The Wii U one as well and that one is a stand alone.
Whoa, I totally forgot about XCX. They need to put that on Switch before it’s lost forever with the Wii U.
All 3 games are loosely connected. You can play them in any order and everything will still make sense, but there are a few references and connections you’ll miss. You really should just start with XC1 in my opinion. That’s easily the best in the series anyway, and the switch version is awesome.
How was the menu opened before this patch? Isn’t the X button the only way to do that?