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Nintendo Wii U: Nintendo Decided Not To Show Developers Wii U Demos At E3 As They Weren’t Impressive Enough

According to games consultancy group Hit Detection third party developers were told not to show off their Wii U games due to them not looking significantly different from their PlayStation 3 and Xbox 360 counterparts. Nintendo decided at the eleventh hour that they would not showcase these games, and would instead direct peoples attentions to their own first party demo’s.

These developers “worked hard to deliver titles running on that hardware to demonstrate live at E3.”

“However, due to titles not looking much better than what is currently available on Xbox 360 and the PS3, Nintendo decided late in the game to not show those titles and focus instead on tech demos.”

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10 thoughts on “Nintendo Wii U: Nintendo Decided Not To Show Developers Wii U Demos At E3 As They Weren’t Impressive Enough”

  1. o_O So Nintendo wants to look better? But we love you, Ninty. It’s what’s on the inside that counts. :D

    1. Nintendo just wants to show off the best of what their machine can do. Can’t wait to see some games running on this baby!

    2. It seems u did not understand @Spacedudejr, it said that Nintendo didn’t show because it did not look “much better than what is currently available on Xbox 360 and the PS3”, in other words, it was the demos would have been the same quality as the other systems, that hints that the system has:
      1) more power
      and
      2) better interactivity
      than its competitors, so since the titles are just ports, Nintendo wants to show that they are 1 level higher than the other systems, not the same level

      I’m sure ps3 fans feel the same when people say that titles that come out on both 360 and ps3 systems look the same, but everyone knows that the ps3 unarguably has more power than the 360 has.

  2. Later it turned out developers’ units were underclocked and Nintendo was overclocking the processors for the final (so far) version of the console.

  3. I think it was a really nice move from Nintendo, yet they showed a video with great franchises like Assassins Creed, Ghost Reacon, etc! A really great move indeed, but as they stated we need innovation not just more of the same. Can’t wait to see that GREAT quality and innovation of the hardware applied to great franchises hohohohohoh =D

  4. I guess it makes sense. There’s no incentive to buy a console for more money if it does the same things as the other consoles. That’s why they chose tech demos that only the Wii U can do.

  5. It makes sense. Since those games are being built mostly for the 360/ps3, there’s no way 3rd parties would spend more money to rework the textures and make them look more impressive. It could also mean that those developers didn’t have a final version that goes with the controller. If it’s only the same as the other versions, then there’s no point in showing it off on a new system. Ubisoft, however, did have plenty of options and ideas to show with the new controller, so I guess they were the exception with Ghost Recon Online and Killer Freaks. Then again, THQ did confirm that Darksiders 2 was already running on the Wii U. Let’s hope for a good use of the new controller with Ninty’s help.

    Also, while we would have been ok with their presentation, the media, as usual, would have criticized Ninty to death if the demos were similar to the other systems. We know that very well.

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