Sadly the developers behind Hollow Knight have announced today that the Nintendo Switch version has been delayed until early 2018. The team want to make sure it’s a great port for Nintendo Switch owners and not a mediocre one. The game will also include all the downloadable content once it launches. Here’s their statement:
“We’ve been working hard to get it all polished up and ready (while working on the new content in the meantime), but last week, we took a moment to do a proper assess and decided that we should give it a bit more time. We both (Ari & William) want to ensure this version isn’t just an okay port, but a great one, and our partners at Shark Jump agreed.
“Why is it taking us longer than we thought to get the port fully polished? Honestly, it’s just that as first-time developers we built the game in some strange, unoptimised ways and to get things running smoothly and consistently we need to sweep back through and rewrite or fix bits and pieces. It’s an involved process, but we’ve learnt a lot for the next project and it’s a big relief to get everything cleaned up nicely! The good news is that it’s steadily coming together, and believe us when we say it looks fantastic on the Switch’s screen! That might be a bit of a tease, but hopefully it’s not too much longer before you all get to see it for yourself.”
I’m really looking forward to this one. This is an essential indie game to have on Switch.
I know I’m asking for something that may never happen, but please release a physical retail version for the Switch.
I really want a Hollow Knight case on my shelf.
Btw I really hope it’s 60fps. I choose frames over resolution every time, I can’t stress that enough.
So you like a fast moving turd than a polished gem?
Argh!!! I want this so badly!!!
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