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Zelda: Tears of the Kingdom temporarily had a $70 price on Switch eShop (Update: retailers halting preorders)

Update: Since this article’s posting, multiple retailers have decided to halt preorders of the physical version of the game. It adds a little more credibility to the possibility that the $70 price may be real, but revealed by Nintendo by accident.

One game that is more than likely going to be appearing in the upcoming Nintendo Direct, if not guaranteed, is the sequel to The Legend of Zelda: Breath of the Wild. In fact, a strange development that occurred tonight may have all but confirmed that The Legend of Zelda: Tears of the Kingdom will be there.

You see, it was discovered that the game’s listing on the eShop was updated to have a price of $69.99. About an hour later, the price mysteriously vanished. It’s likely that, because the physical version was still $59.99 at retailers, it was merely an error of some kind on Nintendo’s part.

Whatever the reason was, there is less than a day to go before the Nintendo Direct is slated to premiere. So, things will more than likely be sorted out soon enough. You can see a couple of tweets from Wario64 about the matter down below.

18 thoughts on “Zelda: Tears of the Kingdom temporarily had a $70 price on Switch eShop (Update: retailers halting preorders)”

  1. I’d pay it for this game. As long as it’s not a Pokemon or Mario Sports game, Nintendo has a good reputation for quality games at launch.

    1. Eh, BOTW and Smash Ultimate were 70 euro over here compared to like, every other Switch game being 60, so honestly this wouldn’t surprise me that much. Hope it stays 60 though.

    1. This just seems more like a data error, but yeah I agree I don’t buy games that often so if they start going $70 I’ll definitely be finding some type of way to get it cheaper

      1. Supposedly it’s that way on Playstation and Xbox already, but I haven’t seen it yet. I don’t see a justification to spend that much on a game, and if the industry is trying to push that as a standard price then they really need to get their act together and release games that we can trust that aren’t broken, and even then it’s asking for a little too much.

        1. Exactly like the only Mario sports game that’s even close worth it’s value is aces cause it has enough content but I can’t imagine spending $70
          for games like Mario golf super rush, and Mario strikers, heck even the Mario parties on the switch as well.

          1. Yeah, no kidding. Nintendo always attempted to make there games a little expensive just to make consumers to buy an expensive games in there library. I mean, I really don’t have any thoughts about the 70$ price point that Nintendo is aiming for there next gen system. Besides, PlayStation and Xbox did the same with some of there games honestly. Even on steam. Correct me if I’m wrong.

  2. i’m totally ok with Zelda being $70, what i’m not ok are CoD and Battlefield being $70 cuz you get the bare minimum, the rest of the game is locked behind paywalls. that being said, we will see if this game’s price was a listing mistake or not.

  3. I don’t know how it was in the USA but in Britain, Breath of the Wild already has a RRP of £10 more than most Switch games, at £60 rather than £50. The same is also true of Super Mario Odyssey and Smash Ultimate. Nintendo suggesting they see certain games as premium titles and yes, TotK will surely fall in that category too. I don’t love it, but honestly, if it meant we saw more games of the calibre of those previously mentioned then I’d be all for it!

  4. I have a bad feeling that the $70 price tag we saw indicates there’s a “deluxe” version that comes with a small stock of in-game items you wouldn’t start with normally, or something else that these stupid deluxe editions tend to do letely, and we weren’t supposed to know about it yet.

    1. Nah. Nintendo doesn’t do that. If anything, they’d sell a season pass for DLC and offer some bonus items… and probably for more than just $10.

  5. $60 has been the standard price for premium games for so long that people regard it as some kind of physical constant, immune from normal economic principles. Even as incomes and costs rise in all other sectors, we somehow expect games to cost what they did a decade ago. Here’s an idea: go to the CPI inflation calculator site , plug $60 into the top box, set the date to 2017 (when BoTW released), and see what that equals in December 2022 dollars (the most recent date on the form). Interesting, isn’t it?

    “But inflation is soaring right now, so that’s just a blip,” I hear you scream. Okay, set it to calculate the value of BoTW in February 2022 dollars instead. Hmm. Looks like $70 isn’t an unreasonable price at all.

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