Nintendo president Satoru Iwata, and executive managing director of Nintendo, Shigeru Miyamoto recently took some time out to talk about the influence that Nintendo’s former third president, Hiroshi Yamauchi, had on both the Nintendo DS and Wii U. The company’s stance on creating new, unique, and innovative products clearly stemmed from Nintendo’s third president. Here’s what Miyamoto and Iwata had to say about their former mentor.
“When we developed the DS, we started from the question, ‘If we make a high spec Gameboy Advance, is it something people will want?’” recalled Miyamoto. “If you make the same sort of thing, there’s no uniqueness to it. When there’s nothing unique, all you get as a result is a price war.”
“Mr. Yamauchi had no direct input in the development of the Wii U, but indirectly, you could say his idea from the DS is connected.”
“Even before the DS was born, we often heard Mr. Yamauchi say ‘Don’t do the same as what’s been done before’ over and over.” recalled Iwata. “I practically had calluses on my ears.” added Miyamoto with a laugh.
Nintendo of America has announced that the Nintendo 3DS Game Card Case will return to Club Nintendo this Wednesday, December 19th. The plastic case includes four double-sided card covers, can hold up to 18 Nintendo DS or Nintendo 3DS Game Cards, and will be redeemable for 250 Club Nintendo coins.
Make sure to grab one right when it hits Club Nintendo as it’s a very popular reward.
The Nintendo DS has finally surpassed the PlayStation 2 and is now the best-selling video game platform. The Nintendo DS has sold 153.69 million units, while the PlayStation 2 has sold 153.68 million units. The Nintendo DS outsold the PlayStation 2 globally from the week ending December 8th. Let’s see if it can retain its position as the best-selling platform worldwide.
Nintendo of America president Reggie Fils-Aime has announced that Nintendo managed to sell 400,000 Wii U consoles during the first week of the system being available. Fils-Aime also said that Nintendo sold 300,000 Wii consoles during the same period. The Nintendo 3DS and Nintendo DS also had a good week selling 250,000 and 275,000 respectively. The original Wii console Wii sold 600,000 units during its first 8 days on sale back in 2006.
“Wii U is essentially sold out of retail and we are doing our best to continually replenish stock. Retailers are also doing their best to get the product to store shelves. But as soon as product hits retail, they’re selling out immediately.”
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On November 23rd, which is Black Friday this year, you can purchase a Wii for $89 from Walmart and/or a Nintendo DSi XL for $99. Epic Mickey 2: The Power of Two isn’t even out yet (it releases on the 18th of November), but you can nab Wii’s version of the game from Walmart for only $24.96 on Black Friday.
- Wii Console – $89
- uDraw – $10
- Wii Sports – $15
- Call of Duty: Modern Warfare 3 – $15
- Mario Power Tennis – $15
- Mario Super Sluggers – $15
- Just Dance 3 – $15
- Super Mario Galaxy – $15
- Super Paper Mario – $15
- Pikmin 2 – $15
- Wipeout 2 – $15
- Wii Play Motion – $15
- Super Smash Bros. Brawl – $25
- Just Dance 4 – $25
- Wipeout 3 – $15
- Epic Mickey 2: The Power of Two – $24.96
- Skylanders Starter Pack – $38.96
- Nintendo DSi XL – $99.96
- Pokemon White 2 – $30
- Pokemon Black 2 – $30
- Mario Kart – $30
- New Super Mario Bros – $30
CyberConnect2 company boss Hiroshi Matsuyama has announced that they are currently developing a new story within the Little Tail Bronx series. The last game in the series was Nintendo DS exclusive, Solatorobo: Red the Hunter. CyberConnect2 has yet to announce which platform the next game in the franchise will appear on. But the Nintendo 3DS seems to be the likely choice.
Because of the Wii U GamePad – a 6.2-inch touchscreen controller – Scribblenauts Unlimited is a “perfect fit” for Wii U, according to the upcoming action puzzle game’s lead designer, Jeremiah Slaczka of developer 5th Cell. Slaczka describes the new console as a Nintendo DS, but with a significant amount of power. Scribblenauts Unlimted is a Wii U launch title, which means it releases on November 18th.
How’s it been working on this title for the Wii U? Does it carry any extra pressure that this is a launch game?
With Wii U’s GamePad, Scribblenauts is a perfect fit for the console. It’s just like a DS, the system it was originally designed for, but with much more power. I wouldn’t say there is extra pressure because it’s a launch title.
I’m actually very happy it’s a launch title; it’s a first for our studio!
Scribblenauts Unlimited is the first game in the franchise to introduce multiplayer. Talk to me about how co-op will work and how players can share their creations.
The game allows other players to “possess” any object they see and then act as that object would to help the first player. It’s a pretty neat feature.
In Pokémon Black Version 2 and Pokémon White Version 2, players take on the role of a Pokémon Trainer who must explore new areas of the Unova region two years after the events of Pokémon Black Version and Pokémon White Version. This marks the first time in the history of the core Pokémon video game series that storylines have continued from one game release to another. The characters and environments in Unova have undergone extraordinary changes, from the rise of new Gym Leaders to a new Unova Challenge area where players can level up their Pokémon more easily than ever before. A newly upgraded Pokédex also makes it simpler to find data and track Pokémon – including new forms of Legendary Pokémon.
Pokémon Black Version 2 and Pokémon White Version 2 introduce a new Medal System that rewards players for reaching certain in-game milestones, such as taking a certain number of steps, hatching Egg and using C-Gear to connect with friends. There are more than 250 unique medals to collect, giving players more goals to achieve even after they have completed the game’s main storyline. Players who have completed the main game can also enjoy additional content through the Key System, which unlocks additional Unova Challenge areas for players to take on, and offers detailed customization options for advanced players. For example, players who have gained access to the Key System can adjust the difficulty of the Pokémon belonging to Trainers they encounter in the field, making them stronger or weaker.
As players work to uncover the mystery behind Black Kyurem and White Kyurem, they’ll encounter new areas. Join Avenue is a new location that works like a virtual shopping mall where players can browse and buy a wide selection of in-game items – from plants and berries to fossils that can be turned into living Pokémon. When players connect wirelessly with others, they’re rewarded with more shops on Join Avenue and more choices for enhancing their Pokémon’s abilities.
Other new features in Pokémon Black Version 2 and Pokémon White Version 2 include the new Pokémon World Tournament mode, which lets players battle Gym Leaders from regions in previous Pokémon video games. There’s also Pokéstar Studios, a movie “studio” near Virbank where players can use a variety of scripts to make their own customized Pokémon movies and release them to an audience. Players who experienced Pokémon Black Version and Pokémon White Version can use the Memory Link feature to sync their save files from those games and view an expanded storyline showing events that took place in Unova during the past two years.
While all Pokémon games are supposed to appeal to everyone, Nintendo’s Seth McMahill believes upcoming Nintendo DS titles Pokémon Black 2 & White 2 are made specifically for core fans of the series. For example, Misty, who is a Gym Leader in the original Pokémon games for Game Boy, is a part of the World Tournament in Pokémon Black 2 & White 2. The games will launch October 7th in North America, October 11th in Australia, and October 12th in Europe.
“If you look also at all the Pokémon that are included, like non-Unova Pokémon—Mareep’s in there, one of my favourites from Gold/Silver—they really kind of made this one the Pokémon player’s game. It’s really aimed at a player of the core series. A fan. Look at Join Avenue, an area where shops open up the more you communicate with other players. There’s the World Tournament, where you can fight old Gym Leaders. Misty’s in there. That takes me back to the Blueversion, before I even worked at Nintendo.”
“So, although this game appeals to anybody—obviously, I have to say that, as I work at Nintendo—as a Pokémon fan myself, when I first picked it up and started playing it, I was absolutely blown away. I was like, ‘This game is made for the fans.’ Anybody can play it, but a fan is going to love it, because they’ve opened up all those things.”
-Seth McMahill, Assistant Manager of Product Marketing at Nintendo
Nintendo of America President and COO Reggie Fils-Aime admits Sony did a great job in terms of supporting its 12-year-old console, PlayStation 2, which launched in 2000. The PlayStation 2 is currently the best-selling video game system of all time, followed closely by the Nintendo DS, which released 2004. Like the PlayStation 2, Fils-Aime believes Wii will keep selling for quite some time.
Have you learned anything from watching Sony’s continued success selling the PlayStation 2?
“You know, PlayStation has done a phenomenal job driving sales on what is a [twelve] year-old machine. They’ve done a phenomenal job, and they have been able to address different marketing over time, to build an incredibly large install base. We believe that the Wii system, similarly, will keep selling for quite some time. They’re going to be different addressable markets, not only from a U.S. perspective but from a global perspective… [but we'll] hopefully continue to drive sales at a historic rate.”