Japan: Nintendo 3DS Sells 35K And Wii U Sells 14K

This week’s Japanese sales charts are now in courtesy of sales tracker Media Create. There’s been a number of new entires in the charts this week and it appears as though Star Wars Battlefront is in big demand in Japan as it was easily the best-selling piece of software released this week. Hardware-wise it’s the Nintendo 3DS which is the best-selling platform and it’s closely followed by the PlayStation 4.

Software Sales (followed by lifetime sales)

  1. [PS4] Star Wars Battlefront (EA, 11/19/15) – 123,908 (New)
  2. [PS4] Atelier Sophie: The Alchemist of the Mysterious Book (Gust, 11/19/15) – 30,759 (New)
  3. [PSV] Atelier Sophie: The Alchemist of the Mysterious Book (Gust, 11/19/15) – 25,805 (New)
  4. [PSV] Omega Labyrinth (D3 Publisher, 11/19/15) – 25,113 (New)
  5. [Wii U] Animal Crossing: Amiibo Festival (Nintendo, 11/21/15) – 20,303 (New)
  6. [PS4] Call of Duty: Black Ops III (SCE, 10/06/15) – 19,355 (206,801)
  7. [PS4] Sword Art Online: Game Director’s Edition (Bandai Namco, 11/19/15) – 18,342 (New)
  8. [Wii U] Splatoon (Nintendo, 05/28/15) – 17,681 (802,117)
  9. [3DS] Sumikko Gurashi Omise Hajimerun Desu (Nippon Columbia, 11/19/15) – 16,464 (New)
  10. [3DS] Yo-kai Watch Busters: Red Cat Team / White Dog Squad (Nintendo, 07/11/15) – 14,700 (1,744,440)
  11. [Wii U] Super Mario Maker (Nintendo, 09/10/15) – 13,184 (391,793)
  12. [PSV] Girl Friend Beta: Summer Vacation Spent With You (Bandai Namco, 11/19/15) – 12,959 (New)
  13. [PS3] Atelier Sophie: The Alchemist of the Mysterious Book (Gust, 11/19/15) – 11,542 (New)
  14. [3DS] Disney Magical World 2 (Bandai Namco, 10/05/15) – 11,530 (104,959)
  15. [PSV] Grand Kingdom (Spike Chunsoft, 11/19/15) – 10,720 (New)
  16. [3DS] Pokemon Rumble World (Nintendo, 11/19/15) – 10,120 (New)
  17. [PS4] Assassin’s Creed Syndicate (Ubisoft, 11/12/15) – 7,247 (39,325)
  18. [PSV] Minecraft: PlayStation Vita Edition (SCE, 03/19/15) – 7,182 (404,329)
  19. [3DS] Project X Zone 2 (Bandai Namco, 11/12/15) – 7,050 (47,995)
  20. [3DS] The Legend of Zelda: Tri-Force Heroes (Nintendo, 10/22/15) – 5,909 (100,045)

Hardware Sales (followed by last week’s sales)

  1. PlayStation 4 – 29,052 (27,311)
  2. New 3DS LL – 28,257 (21,800)
  3. Wii U – 14,684 (17,921)
  4. PlayStation Vita – 12,258 (11,821)
  5. New 3DS – 5,859 (5,264)
  6. PlayStation 3 – 1,624 (1,751)
  7. 3DS – 1,012 (968)
  8. Xbox One – 889 (524)
  9. 3DS LL – 596 (561)
  10. PlayStation Vita TV – 583 (680)

Source / Via


Japan: You Can Purchase Wii U GamePad Separate From Console

We have all been wondering when Nintendo will allow consumers to purchase an additional Wii U GamePad. The system was released in 2012 but the only way to get an extra GamePad was to get a replacement from Nintendo customer service. However, Nintendo Japan has started selling Wii U GamePads separate from the console and they cost 12.8K Yen which is around $120. You should be aware that no Wii U game supports more than one GamePad.

Source / Via

Here’s How Japanese Gamers Reacted To Cloud In Super Smash Bros

We were all a little shocked and surprised to see that Cloud from the Final Fantasy series is a newcomer in Super Smash Bros. There’s been a ton of amusing reaction videos posted onto YouTube, but what did the Japanese think to Cloud’s inclusion to the diverse roster? Well, the Legends of Localisation browsed Twitter and 2Chan to find out what a small sample of Japanese consumers thought!

  • Cloud doesn’t match Nintendo, shoulda gone with Bartz, though I doubt he’d be popular
  • If they’re gonna put Cloud in there, I think they should really put in popular characters from Famicom and Super Famicom games that were pillars of those systems.
  • Someone like Goemon, or Goemon, or Goemon…
  • Or maybe no kids these days know who Goemon is?
  • I’m SO happy the Advent Children outfit is in there
  • Should’ve waited to put him in the next game
  • Can’t wait for the FF7 remake!
  • At this point they’ll throw anything into Smash
  • Oh yeah, I NEED his amiibo
  • They should just make Smash like LoL where it’s free to play and you can pay to get more characters
  • Snake!
  • that’s all
  • His up-smash seemed really weird
  • Is this a hint that the FF7 remake’s gonna be on the Wii U too?
  • Honestly, all I can think is, “So?” In the end, they’re just trying to extend the life of the game by adding characters afterward.
  • Regardless of sales totals, if this is what we can expect from our games now, then the 3DS is done for.
  • Is there something wrong with extending the life of a game? I don’t see the problem in trying to let a game sell for a long time alongside new games that come and go.
  • Cloud dressed up like a girl would be adorable…
  • So what?
  • Sony fanboys gonna go crazy!!!
  • Please, Square-Enix! Put Geno in too!
  • Go back to PlayStation!
  • Cloud’s been on Nintendo systems before:
    Kingdom Hearts: Chain of Memories (GBA)
    Kingdom Hearts Re:coded (DS)
    Theatrhythm Final Fantasy (3DS)
    Theatrhythm Final Fantasy: Curtain Call (3DS)
    Final Fantasy Explorers (3DS)
  • Cecil would’ve been better
  • Looks like Link
  • Why now?
  • I loved FF7 so I’m glad that Cloud’s going to be in the game. But I guess nobody else here feels that way…
  • If Cloud’s in, Tifa can’t be far behind. Am I the only one who thinks that?
  • I’ve honestly never played a single Final Fantasy game
  • Way too many male characters. We need more female characters, it’s getting way too unbalanced!
  • Snake, Sonic, and Rockman were all on Nintendo systems at some point, so they make sense. But Cloud…?
  • Nintendo has finally broken its limit
  • I suspected that they were going crazy with these new characters… and yep, I was right!
  • It’s not THAT surprising – he was in two 3DS Theatrhythm games after all
  • I’m amazed this didn’t get leaked first
  • Between Pac-Man, Rockman, Sonic, Ryu, and Cloud, the game’s really gained an incredible “All-Stars” aspect
  • If they’re gonna add new characters, someone like Jibanyan or a squid would’ve been a more exciting choice, I think. But FF7 is REALLY popular with foreigners, so it’s probably an attempt to appeal to them.
  • Square-Enix must be hurting financially
  • I think there are plenty of Wii U and 3DS gamers who’ve played FF7 before.
  • As a fan, I also love that the Advent Children outfit is an option. They really get it.
  • Smash’s popularity aside, I’m sure there are people who will be glad that Cloud’s going to be in it.
  • As always, the Internet filth of Japan gives a coldhearted response.
  • You should at least accept that Cloud’s in the game mostly for foreign gamers. The fact he’s in the game shows that your opinions mean almost nothing anyway.
  • I wish they’d put FF7 and Saga Frontier on the Virtual Console… but I guess that’s never gonna happen
  • He represents their betrayal of Nintendo though
  • I opened the article, hoping to just take a quick peek… but man, nothing beats FF7’s music!
  • The music and the sample footage got me pumped up! I can’t wait to buy it now!
  • Is Sephiroth in the works?
  • I won’t play him if his controls are bad
  • People still care about Cloud that much? He’s old news to me.

Source / Via

My Hero Academia Announced For Nintendo 3DS

Another manga-turned-video game has been announced in this week’s issue of Jump in Japan. The manga (which also is getting a forthcoming anime) focuses on a boy born without superpowers when superpowers are the norm. Despite being born powerless, he hopes to be a superhero one day. The game is to be published by Bandai Namco and is in development for Nintendo 3DS. There is no word whether the game will be heading to Western shores. Have you read the manga? Are you hoping the game comes out West?

My Hero Academia


Japan: Nintendo 3DS Sells 28K And Wii U Sells 17K

This week’s hardware and software charts are now in from Japan courtesy of Media Create. It has been a good week for Nintendo as Wii U sales have seen a nice boost thanks to the recently released Splatoon bundle. With regards to software the highest new entry this week is Project X Zone 2: Brave New World on the Nintendo 3DS. Here’s the best-selling software and hardware this week!

Software Sales (followed by lifetime sales)

  1. [PS4] Call of Duty: Black Ops III (SCE, 10/06/15) – 43,629 (187,446)
  2. [3DS] Project X Zone 2 (Bandai Namco, 11/12/15) – 40,945 (New)
  3. [PS4] Assassin’s Creed Syndicate (Ubisoft, 11/12/15) – 32,078 (New)
  4. [Wii U] Splatoon (Nintendo, 05/28/15) – 21,098 (784,436)
  5. [3DS] Disney Magical World 2 (Bandai Namco, 10/05/15) – 19,605 (93,429)
  6. [PS4] Need for Speed (EA, 11/12/15) – 18,598 (New)
  7. [3DS] Yo-kai Watch Busters: Red Cat Team / White Dog Squad (Nintendo, 07/11/15) – 15,580 (1,729,740)
  8. [Wii U] Super Mario Maker (Nintendo, 09/10/15) – 12,442 (378,609)
  9. [PS3] Call of Duty: Black Ops III (SCE, 10/06/15) – 11,123 (32,022)
  10. [PSV] God Eater Resurrection (Bandai Namco, 10/29/15) – 8,752 (155,440)
  11. [3DS] The Legend of Zelda: Tri-Force Heroes (Nintendo, 10/22/15) – 7,670 (94,136)
  12. [PSV] Minecraft: PlayStation Vita Edition (SCE, 03/19/15) – 6,880 (397,146)
  13. [3DS] Animal Crossing: Happy Home Designer (Nintendo, 07/30/15) – 5,645 (1,120,354)
  14. [3DS] Pro Yakyuu Famista Returns (Bandai Namco, 10/08/15) – 4,618 (51,863)
  15. [3DS] Pokemon Super Mystery Dungeon (Nintendo, 09/17/15) – 3,960 (257,263)
  16. [3DS] Picross 3D 2 (Nintendo, 10/01/15) – 3,482 (72,643)
  17. [PS3] Pro Evolution Soccer 2016 (Konami, 10/01/15) – 3,093 (94,614)
  18. [PS4] Fairy Fencer F: Advent Dark Force (Compile Heart, 10/05/15) – 3,057 (17,449)
  19. [PS4] God Eater Resurrection (Bandai Namco, 10/29/15) – 2,907 (35,068)
  20. [3DS] PriPara Mezase! Idol Grand Prix No. 1! (Bandai Namco, 10/22/15) – 2,819 (47,632)

Hardware Sales (followed by last week’s sales)

  1. PlayStation 4 – 27,311 (33,442)
  2. New 3DS LL – 21,800 (18,496)
  3. Wii U – 17,921 (9,935)
  4. PlayStation Vita – 11,821 (13,085)
  5. New 3DS – 5,264 (10,448)
  6. PlayStation 3 – 1,751 (1,716)
  7. 3DS – 968 (965)
  8. PlayStation Vita TV – 680 (723)
  9. 3DS LL – 561 (474)
  10. Xbox One – 524 (825)

Source / Via


Japan: Wii U Sells 9K And Nintendo 3DS Sells 30K

This week’s Japanese software and hardware charts are now in courtesy of Media Create. The Wii U remains steady at 9K but it’s quite a distance away from the PlayStation 4. Sony’s latest console sold 33K making it the best-selling platform again this week. The most notable new entries this week were Call of Duty: Black Ops 3, which took the top spot, and Disney Magical World 2 which performed well on the Nintendo 3DS.

Software Sales (followed by lifetime sales)

  1. [PS4] Call of Duty: Black Ops III (SCE, 10/06/15) – 143,817 (New)
  2. [3DS] Disney Magical World 2 (Bandai Namco, 10/05/15) – 73,824 (New)
  3. [PS3] Call of Duty: Black Ops III (SCE, 10/06/15) – 20,899 (New)
  4. [PSV] God Eater Resurrection (Bandai Namco, 10/29/15) – 20,812 (146,688)
  5. [3DS] Yo-kai Watch Busters: Red Cat Team / White Dog Squad (Nintendo, 07/11/15) – 19,810 (1,714,160)
  6. [PSV] To Love-Ru Trouble Darkness: True Princess (Furyu, 10/05/15) – 15,729 (New)
  7. [Wii U] Super Mario Maker (Nintendo, 09/10/15) – 15,364 (366,167)
  8. [PS4] Fairy Fencer F: Advent Dark Force (Compile Heart, 10/05/15) – 14,392 (New)
  9. [Wii U] Splatoon (Nintendo, 05/28/15) – 13,891 (763,338)
  10. [3DS] The Legend of Zelda: Tri-Force Heroes (Nintendo, 10/22/15) – 12,573 (86,467)
  11. [3DS] Animal Crossing: Happy Home Designer (Nintendo, 07/30/15) – 8,127 (1,114,709)
  12. [PSV] Minecraft: PlayStation Vita Edition (SCE, 03/19/15) – 7,847 (390,266)
  13. [PS4] God Eater Resurrection (Bandai Namco, 10/29/15) – 6,461 (32,160)
  14. [PSV] Yomawari (NIS, 10/29/15) – 6,167 (28,639)
  15. [3DS] Pokemon Super Mystery Dungeon (Nintendo, 09/17/15) – 4,886 (253,303)
  16. [3DS] Picross 3D 2 (Nintendo, 10/01/15) – 4,853 (69,161)
  17. [3DS] Pro Yakyuu Famista Returns (Bandai Namco, 10/08/15) – 4,799 (47,246)
  18. [3DS] LEGO Jurassic World (Warner Bros., 11/05/15) – 4,499 (New)
  19. [3DS] PriPara Mezase! Idol Grand Prix No. 1! (Bandai Namco, 10/22/15) – 4,216 (44,812)
  20. [PS3] Pro Evolution Soccer 2016 (Konami, 10/01/15) – 4,069 (91,521)

Hardware Sales (followed by last week’s sales)

  1. PlayStation 4 – 33,442 (22,104)
  2. New 3DS LL – 18,496 (16,824)
  3. PlayStation Vita – 13,085 (14,366)
  4. New 3DS – 10,448 (3,559)
  5. Wii U – 9,935 (9,127)
  6. PlayStation 3 – 1,716 (1,931)
  7. 3DS – 965 (988)
  8. Xbox One – 825 (534)
  9. PlayStation Vita TV – 723 (807)
  10. 3DS LL – 474 (509)

Source / Via

Rumor: Game Developer’s Sister Kidnapped By Yakuza To Stop Their Cooperation With Nintendo

Every once and a while you see a story that stops you dead in your tracks — this is one of those cases. According to NintendoLife, in the newly published exposé about the untold history of Japan’s gaming industry author John Szczepaniak delves into an interview regaling how a developer’s sister was kidnapped to prevent him working with Nintendo. The developer, operating under a pseudonym (Hideo Nanashi), discussed the event alongside discussion of cancelled titles and politics of companies.

My younger sister was kidnapped. [REDACTED] hired some gangsters to do it. They did it to make me stop cooperating with Nintendo.

What does the Yakuza have to do with the Japanese arcade industry? Nanashi explains this and the culture behind it:

In Japan, you have these evil companies that always crop up, and unlike the West, in Japan there’s a perception that “play” is bad, the opposite of hard work. So amusement-oriented industries inevitably become infested with evil companies and ties to the underworld. Take arcades, for example. In legal terms, they’re covered under laws regarding the entertainment and amusement trades. So they’re managed under the same laws that regulate the adult, or “pink”, industry. Because of that, the underworld gets involved. The only companies that have been able to do business while staying clean are probably Nintendo and Namco.


Nanashi, while describing the story, mentioned how he managed to deal with the Yakuza to show he was serious:

It was one of their game machines. I dropped it in front of their offices, smashed it. And I told them that one of their employees would be next. To show them that I was serious. That way they would feel ashamed of their actions, you know? It was easy for me to get a [REDACTED] arcade cabinet cheaply, so I bought one from a distributor. I thought about robbing a [REDACTED] arcade, too, but that’s much more difficult, and that would make me a criminal. With what I ended up doing, I could have been charged with something like unlawful dumping of garbage, but that’s a minor offence. Whereas if I had robbed a [REDACTED] arcade, I would have been arrested. [REDACTED] was well-versed in using the underworld to get what they want, so if you’re going up against them, you have to be smart. They’re a big company, so if you try to fight them with ordinary methods, they’ll work with the police and get the legal system to come after you. They might even pay off a politician, like a member of the National Diet. Who knows what they’re capable of?

I just smashed it in front of their main office in the middle of the night. It was easy. The [REDACTED] headquarters are in [REDACTED] now, but back then they were near [REDACTED] Airport. Their office building was right in front of a major street, in a commercial district without any residential homes.

…I didn’t dump it myself. I had someone else do it, because I don’t have a driver’s license. I had him just drop the machine and dump it, so I don’t know how damaged it was, but I assume it smashed apart. And then I sent [REDACTED] a letter.

Here is the crazy thing — this isn’t the first time the unnamed company has been under fire for this:

I don’t know how much you know about [REDACTED], but are you aware of the “quarantine room” [隔離部屋, literal translation: “Isolation room”] problem from around the year 2000? They would put employees alone in a room and give them absolutely nothing to do, in order to make them resign. [REDACTED] did that, and former [REDACTED] employees sued them and won. That’s the kind of thing [REDACTED] did back then. They didn’t just put people behind a partition or something, they sent them away to a completely different floor of the building. [REDACTED] didn’t just lose a lawsuit over this, they completely tarnished their image. Nobody wanted to buy games from a company like that. It became a major social issue. Like this article, about [REDACTED] being sued for the quarantine room and issuing a public apology.

Of course, these are all interviews that have been included in Szczepaniak book and hasn’t been verified by us or Nintendo Life. However, it is a harrowing tale of the industry’s past.