Renegade Kid Developer Explains Why 3DS eShop Games Will Never Be As Cheap As iPhone Games

Renegade Kid’s creative director Jools Watsham has tried to explain to GamaSutra why he feels that Nintendo 3DS digital games will never be as cheap as the games on Apple’s immensely popular iPhone:

Perhaps $40 for a 3DS game is outrageous, but what surprises me is when people scoff at the cost of $5 and $10 Nintendo eShop games. Really? Now even $5 or $10 is too much for a game?

Time for some perspective: our best selling DS game has sold around 100,000 copies worldwide. Based on how the average original non-licensed game sells on the DS market, 100,000 copies is a big success. On a side note, we saw no profits from this title due to the broken business model of retail – but that’s a different story.

In my opinion, iPhone games have a greater chance of selling closer to 200,000 copies due to the nature of the platform and the audience using it (they also have the same chance of selling zero copies due to how flooded the market is).

But, they have to be the right types of experiences for the iPhone audience.

Games that go beyond literal simple pleasures take time and money to create. This will never change. If people are unwilling to pay higher prices for richer experiences, then these types of games will cease to exist. You know supply and demand and all that.

We will then be left with a market full of simple gaming experiences that offer the same value as what you paid for it.

Nintendo: UK Interactive Entertainment Says Nintendo Should Stop Making Consoles

UK Interactive Entertainment chairman Andy Payne has told attendees at the Develop Liverpool conference that he believes both Nintendo and Sony should stop making video games consoles and should instead embrace mobile platforms such as the iPhone or Android smartphones. What do you think to his comments?

“I think it would be a massive relief to both Sony and Nintendo to become content-only,” he said. “Right now, they might not even know it. You know that thing where you take drugs and you think it’s the best thing in the world? Then you get off them and go, ‘What was I doing?’

“Imagine any Mario or Zelda property being on the iPhone or an Android phone. They’d get £10 or £15 for it, because people would want to pay to have it on their phone. They would. And that would be amazing. And Sony’s content is amazing. I mean, Uncharted … it’s just brilliant! I’m not knocking those guys, because they really do make fantastic games. And when we kind of get that bit over, wouldn’t it be refreshing to have Nintendo really making stuff for the iPhone, Android, and all the other stuff that’s around?”

Nintendo 3DS: Cut The Rope Is Ridiculously Expensive On Nintendo 3DS eShop

Ouch, Cut The Rope which retails on Apples App Store for a mere 69p will cost Nintendo 3DS owners a rather pricey £4.50 ($7), which is over six and a half times what it costs on the App Store. Anyone thinking of picking this up on the Nintendo 3DS eShop, or will you be sticking to playing Cut The Rope on your phone?

Nintendo: Nintendo Is Being Told To Bring Their Key Franchises To iPhone

According to Bloomberg investors are clamouring for Nintendo to bring their hit franchises to the iPhone. The investors feel that Nintendo has lost touch with the current market and would be wise to bring Mario and company to Apples iPhone.

In “Super Mario 3DLand,” Nintendo Co. will make its iconic Italian plumber battle turtle-like Koopa Troopas on its 3-D player. The company instead should develop titles for Apple Inc. (AAPL)’s iPhone, investors say.

The rift highlights the dilemma President Satoru Iwata faces as consumers shun Nintendo devices to play games on iPhones, iPads and Facebook Inc.’s website. The flop of the 3DS debut prompted the company to slash prices 40 percent in Japan starting today, the first time the games developer has resorted to such a move within six months of a product’s debut.

Iwata, who’s said Nintendo will only make titles for its own products as long as he’s in charge, should scrap that strategy to avoid further alienating investors who’ve driven the stock to six-year lows, fund manager Masamitsu Ohki said. One option may be acquisitions as the past successes of the Wii and DS helped Nintendo, the world’s largest video-game maker, build a 1.05 trillion yen ($13.7 billion) war chest in cash, equivalents and short-term investments.

“Smartphones are the new battlefield for the gaming industry,” said Ohki, a fund manager at Tokyo-based Stats Investment Management Co. “Nintendo should try to either buy its way into this platform or develop something totally new.”

He declined to identify his holdings or to name any companies that Kyoto, Japan-based Nintendo should consider as acquisition targets. Yasuhiro Minagawa, a spokesman at Nintendo, declined to comment beyond statements made previously by Iwata.

Ohki isn’t alone in saying Iwata should reconsider his strategy. On July 6, Nintendo shares jumped the most in almost four months after Pokemon Co., a former unit, said it’s developing a game for the iPhone and handsets running on Mountain View, California-based Google Inc.’s Android software. JPMorgan Chase & Co. (JPM) sent a note to clients saying the move indicated Nintendo may begin making titles for products outside its proprietary hardware.

Hours later, Nintendo denied any change in strategy, and the shares surrendered gains.

“They just don’t get it,” MF Global FXA Securities Ltd. said in a sales note that day, referring to Nintendo. “Sell the stock, because a management once feted for creative out-of-box thinking have just shown how behind the times they are.”

Given the concerns over the outlook of Nintendo’s handheld and home-console business, which account for most of the company’s profit and sales, Nintendo should make better use of its more than $10 billion cash pile, investor Tetsuro Ii said.

“Nintendo should aggressively make acquisitions or increase returns to its shareholders,” said Ii, president of Tokyo-based Commons Asset Management Inc., which held 2,200 Nintendo shares as of February, according to the company’s website. “It’s management’s task to consider how to make use of the cash.”

Nintendo DS: Nintendo Considering 3G For Next DS?

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In a recent interview with the Financial Times Nintendo are currently considering adding free 3G to the next DS.

With the iPhone currently dominating the handset market, giving its plethora of users access to 3G Internet wherever they go, Nintendo’s current wireless access for the DS seems a little draconian. Nintendo is therefore considering adding an extra up front charge to their next iteration of the DS, in exchange for free lifetime 3G access.

“Only people who can pay thousands of yen a month [in mobile phone subscriptions] can be iPhone customers. That doesn’t fit Nintendo customers because we make amusement products. In reality, if we did this it would increase the cost of the hardware, and customers would complain about Nintendo putting prices up, but it is one option for the future.”

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Nintendo DSi: Nintendo Retaliates To Apple’s Comments

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After Apple declared the iPhone and iPod Touch as “superior” gaming platforms to the Nintendo’s DSi and Sony’s PSP, Nintendo have unsurprisingly seen fit to fire back.

Reggie Fils-Aime, Nintendo of America CEO, has responded to Apples criticisms claiming  “The DS, with its dual screens, offers an experience that cannot be replicated on a smartphone.”

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Nintendo: Nintendo Denies Any Rivalry With Apple Devices

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With Apples iPhone  increasingly becoming a solid entertainment device you’d be right in thinking Nintendo views the platform as a competitor, well according to Nintendo’s president Satoru Iwata this simply isn’t true.

Nintendo doesn’t have any intention of directly competing with existing products, but the mass media has a tendency to portray everything as a rivalry between opposing companies. It seems some people have the impression that we want to compete with cell phones or the iPod, that putting cameras or music players in our devices is out of character for us. I hope those who have such an impression will take an interest in what Nintendo can make when it dedicates itself to pleasing as many people as possible who pick up a DS, and I hope they’ll actually pick one up themselves.

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