Amazon has put up a listing of “New Super Luigi” for the Nintendo 3DS. The game the online retailer is referring to is actually called New Super Luigi U, and it’s not a Nintendo 3DS game – it’s not even a full game; it’s downloadable content for people who own a copy of Wii U-exclusive New Super Mario Bros. U. When New Super Luigi U is released later this year, Luigi will be able to traverse through levels that were specifically designed for his abilities.
Nintendo has released an update for New Super Mario Bros U. The update now sends in-game posts that you and others create to a dedicated New Super Mario Bros. U community. Nintendo has now created two Miiverse communities for New Super Mario Bros U. The new community is designated specifically for in-game posts, while the other is designed for general talk about New Super Mario Bros U. The update changes the game’s version to v1.2.0.
Miyamoto has revealed that everyone’s favourite sidekick, Luigi, won’t be getting his own storyline in the forthcoming Super Luigi U downloadable content for New Super Mario Bros U. Miyamoto says that he won’t have his own story, but the levels have been redesigned specifically for him. Miyamoto was also asked whether or not Mario will feature in the DLC, to which he replied “I can’t say yet”.
In “Super Luigi U,” does Luigi have his own storyline, or does he just have the levels available to him?
Miyamoto: He doesn’t get his own story, but all of the levels have been redesigned for Luigi, so it should be a pretty good role for him.
Multiplayer: Does Mario make an appearance at all?
Miyamoto: I can’t say yet.
There are some people that say that they want Mario to appear, but Mr. Tezuka is saying that he’s not going to let Mario into this game.
Nintendo has announced that both Nintendo Land and New Super Mario Bros U have sold more than 2 million copies worldwide since launch last year. By the end of December, Nintendo Land sales reached 2 million while New Super Mario Bros U sales were over 2.3 million. Nintendo also revealed that they expect to sell four million Wii U consoles by the end of March.
Tech enthusiasts Digital Foundry have taken a close look at the well-received New Super Mario Bros U and given the game the thumbs up. The publication states that the Mario control interface remains untouchable – thanks in no small part to a locked 60 frames per second update that never shows any sign of compromise. Digital Foundry also mentioned that despite the Mario model remaining unchanged from the Wii version, the level design and lighting have all benefited from the power of the Wii U. You can read their full analysis here.
The Wii U was released on November 18th, 2012, in North America, and, obviously, there weren’t many video games released this year for the new console, compared to the existing PlayStation 3 and Xbox 360.
The first Nintendo-published game on the website’s list of the best reviewed Wii U games of the year is New Super Mario Bros. U, with a Metascore of an 84 out of 100.
Here are the top 10 reviewed Wii U games of 2012, according to Metacritic:
- Mass Effect 3: Special Edition
- Assassin’s Creed III
- Mighty Switch Force! Hyper Drive Edition
- NBA 2K13
- Darksiders II
- Batman: Arkham City – Armored Edition
- Trine 2: Director’s Cut
- New Super Mario Bros. U
- Tekken Tag Tournament 2: Wii U Edition
- Call of Duty: Black Ops II
To date, there are no Mario games that allow players to completely create levels and share them with others. However, Nintendo is, in fact, considering allowing users to create their own Mario levels in future titles.
New Super Mario Bros. U Director Masataka Takemoto says there is a possibility that players will be able to create their own levels in future Mario games, but only if there is a way to make the feature unique and attractive to beginners and core Mario fans alike.
“I think the Coin Edit feature in Coin Battle is a step closer to that. There is a possibility of this happening in the future, but there’s no use just blindly making that feature available. We would need to carefully think about how to make such a system work. The important thing is that it has to be something that is uniquely Nintendo. Where a beginner can easily make something and have a good time, and simultaneously, someone who is really into Mario can delve into it deeper and make something more complex. So that is a challenge we will need to tackle in the future.”
It’s no secret that 2D Mario games, such as New Super Mario Bros. Wii, sell significantly better than 3D Mario games, including the critically acclaimed duo - Super Mario Galaxy and Super Mario Galaxy 2.
There’s no definitive reason for as to why this happens; however, New Super Mario Bros. U Director Masataka Takemoto says he thinks that, compared to the simple controls in 2D games, most people tend to be less comfortable with 3D controls and, therefore, prefer 2D Mario games over 3D Mario games.
“I don’t think it’s because one game is better than the other. It’s just that compared to 2D, there seems to be more people who are not as comfortable with 3D controls. And maybe a wider range of people were more accepting of the New Super Mario Bros. series, which may have seemed simpler to them.”