Nintendo president Satoru Iwata has told investors that the company is keeping a close eye on the advancements in cloud gaming. Iwata said they aren’t prepared to embrace it at this precise moment in time due to the responsiveness and the unavoidable network latency. Here’s what Satoru Iwata told investors.
“Of course, we constantly pay attention to the advances and changes in cloud gaming technology and Internet infrastructure. On the other hand, I don’t think that our games, particularly the types that have strict requirements in terms of real-time responsiveness, can offer high-quality services using cloud gaming technology because of unavoidable network latency.”
“We will of course continue to see how this technology develops, but in order to decide whether cloud gaming is something that we should be interested in, we will need to closely follow the changes in technology and also the business environment. However, at this point in time, I do not think that acquiring a cloud gaming company will in any way improve our performance, so we are not moving in that direction.”









